Guaranteed Success System
Guaranteed Enchant
- The Guaranteed Enchant gauge is filled when attempting to enchant an item unsuccessfully and reset upon a successful enchant.
- Once the gauge is filled, the next enchant attempt of the item will be guaranteed.
- The number of unsuccessful attempts required to fill the gauge depends on the item and it's enchant level.
- Guaranteed Enchant is also applied while enchanting items using the Mass Enchanting mode.
- The gauge is independent between the Exchangeable and Sealed version of an item (e.g. Ring of Core / Ring of Core (Sealed)).
- Important: Due to the implementation of the Guaranteed Enchant system, the Challenge Points system is now disabled due to its incompatibility with the new system, which is more player-friendly.
Guaranteed Compound
- The Guaranteed Compound gauge is filled when attempting to compound items unsuccesfully and reset upon a successful compound.
- Once the gauge is filled, the next compound attempt of the corresponding items will be guaranteed.
- The number of unsuccessful attempts required to fill the gauge depends on the item obtained upon a successful compound.
- Guaranteed Compound is also applied while compounding items using the Autocompound mode.
Guaranteed Craft
- The Guaranteed Craft gauge is filled when attempting to craft a rare item unsuccessfully and reset upon a successful craft.
- Once the gauge is filled, the next craft attempt of the rare item will be guaranteed.
- The number of unsuccessful attempts required to fill the gauge depends on the chance to create the corresponding rare item.
- The Guaranteed Craft is available for crafting specific items, in general, in cases where there are 2 items possible to be crafted, and one of them is a rare item.
Last edited: