Enchant/Compound Level Limits Update
- Heavenly Talisman has been added.
- Heavenly Talisman (Sealed) can be enchanted up to +10 using Scroll: Enchant Accessories (Sealed). Stats for each enchant value are given below:
Enchant Lv. | Success rate | Enchant effect |
---|---|---|
0 | - | <Base effect> P. Def. +200 M. Def. +200 Max HP +200 All received Critical Damage -1% |
+1 | 60% | <Base effect> P. Def. +400 M. Def. +400 Max HP +400 All received Critical Damage -2% |
+2 | 50% | <Base effect> P. Def. +600 M. Def. +600 Max HP +600 All received Critical Damage -3% |
+3 | 40% | <Base effect> P. Def. +800 M. Def. +800 Max HP +800 All received Critical Damage -4% |
+4 | 35% | <Base effect> P. Def. +1000 M. Def. +1000 Max HP +1000 All received Critical Damage -5% |
+5 | 30% | <Base effect> P. Def. +1200 M. Def. +1200 Max HP +1200 All received Critical Damage -6% |
+6 | 28% | <Base effect> P. Def. +1400 M. Def. +1400 Max HP +1400 All received Critical Damage -7% Bow Resistance +2% |
+7 | 26% | <Base effect> P. Def. +1600 M. Def. +1600 Max HP +1600 All received Critical Damage -9% Bow Resistance +4% Sleep Resistance +3% Hold Resistance +3% |
+8 | 24% | <Base effect> P. Def. +1800 M. Def. +1800 Max HP +1800 All received Critical Damage -11% Bow Resistance +6% Sleep Resistance +6% Hold Resistance +6% All Critical Damage +3% |
+9 | 22% | <Base effect> P. Def. +2000 M. Def. +2000 Max HP +2000 All received Critical Damage -13% Bow Resistance +8% Sleep Resistance +9% Hold Resistance +9% All Critical Damage +5% <Special effect> Limit Count With a certain chance, applies a debuff on the target when hit. Trigger rate: 1% Duration: 3 sec. Debuff: Decreases the number of attacks to 1. |
+10 | 20% | <Base effect> P. Def. +2500 M. Def. +2500 Max HP +2500 All received Critical Damage -15% Bow Resistance +10% Sleep Resistance +12% Hold Resistance +12% All Critical Damage +10% <Special effect> Limit Count With a certain chance, applies a debuff on the target when hit. Trigger rate: 2% Duration: 3 sec. Debuff: Decreases the number of attacks to 1. |
- Heavenly Talisman (Sealed) can be purchased in the L-Coin Store:
New Strongbox
- A new Strongbox will be added to the game:
- Changes on current items:
- Changes on current items:
New Shiny Strongbox Bundle
- A new Shiny Strongbox Bundle will be available at the L2 Store:
Category | Product | Purchase limit | Price |
---|---|---|---|
Specials | Up to 1 per account | 15 Balance |
- Shiny Strongboxes are an improved version of the current Strongbox. They can only be obtained through Shiny Strongbox Bundles at the L2 Store.
- Shiny Strongbox contains the following changes compared to Strongbox (new changes are highlighted):
Guaranteed Random
Item Changes Obtained quantity is increased: 2 → 4 pcs. The item is added as guaranteed reward.
Obtained quantity: 1 pc.The item is added as guaranteed reward.
Obtained quantity: x5.
L-Coins Update
- The daily limit of L-Coins obtainable by hunting monsters will be increased from 550.000 to 580.000 L-Coins. L-Coins will drop more frequently.
- The amount of L-Coins received when opening a Chest: L-Coins will be increased from 330.000 to 348.000 L-Coins.
- The amount of L-Coins received when opening a Daily Kit: Supplies will be increased from 330.000 to 348.000 L-Coins.
Class Balance
- The following changes will be applied:
Skill | Class | Changes |
---|---|---|
Defense: Barrier (Stockings of Protection) | - | The skill's effect is replaced by an effect similar to Defense: Damage Limit (Gaiters of Protection). |
Balance | All mages (except Element Weaver) | Max M. Skill Critical Rate +100 |
Shield Deflect Magic | Phoenix Knight Hell Knight Eva's Templar Shillien Templar | - Cooldown is now fixed. - Duration is decreased: 10 sec. → 5 sec. |
Fortitude | Phoenix Knight Hell Knight Eva's Templar Shillien Templar | On Lv. 4/5: - Bow Resistance +50%~+60% → +40% - Firearms Resistance +50%~+60% → +40% On Lv. 6 (only Shillien Templar): - Bow Resistance +60% → +40% - Firearms Resistance +60% → +40% |
Knight's Armor Mastery | Phoenix Knight Hell Knight | - Bow Resistance is decreased: +5%~+10% → +5% - Firearm Resistance is decreased: +5%~+10% → +5% |
Templar's Armor Mastery | Eva's Templar Shillien Templar | - Bow Resistance is decreased: +5%~+15% → +5% - Firearm Resistance is decreased: +5%~+15% → +5% |
Balance | Eva's Templar | PvP damage -10% PvE damage -10% |
Aquatic Spin Rush | Eva's Templar | Casting range is decreased: 700 → 600. |
Hydro Wave | Eva's Templar | Casting range is decreased: 900 → 700. |
Eva's Tempest | Eva's Templar | Casting range is decreased: 900 → 700. |
Shelter Shelter: Master | Eva's Templar | Aqua barrier HP is decreased: 5000 HP + 200% → 5000 HP + 100% |
Templar's Assault: Enhancement | Eva's Templar | In PvP, the second attack now has a 1 sec. cooldown. |
Balance | Shillien Templar | PvP damage -10% |
Rush of Darkness | Shillien Templar | - Casting range is decreased: 700 → 600. - Paralysis effect: a 6 sec. cooldown is added. |
Apocalypse | Shillien Templar | Paralysis effect: a 10 sec. cooldown is added. |
Shillien's Help | Shillien Templar | On Lv. 2: - Paralysis effect is removed. |
Shillien Tempest | Shillien Templar | Debuff effect is decreased: - Lv. 1: Paralysis Resistance -30% → -10% - Lv. 2: Paralysis Resistance -50% → -20% - Lv. 3: Paralysis Resistance -70% → -30% |
Blade Assault | Duelist | The 'Fixed number of attacks: 1' debuff is now also applied to the target. |
Indestructible Blade | Duelist | Duration is increased: 3 → 5 sec. (as on official) |
Balance | Titan | PvE damage +10% |
Blessed Rush | Fortune Seeker | Casting range is decreased: 700 → 600. |
Balance | Death Knight (all races) | PvP damage +15% |
Ultimate Death Knight Transformation | Death Knight (all races) | - The effect 'P. Skill Critical Rate +20%' is added back. (as on official) - A new effect is added: Received Skill Critical Damage -300 |
Flame Grip Frost Grip Lightning Grip | Death Knight (all races) | Duration is increased: 3 → 5 sec. (as on official) |
Bone Cage | Death Knight (all races) | Duration is increased: 3 → 5 sec. (Elf: 4 → 8 sec.)(as on official) |
Triple Shot | Sagittarius Moonlight Sentinel Ghost Sentinel | - Cooldown is increased: 1.5 → 8 sec. (as on official) - The skill no longer removes Double Shot upon learning. |
Double Shot | Sagittarius Moonlight Sentinel Ghost Sentinel | On Lv. 50 and above: - Skill Critical rate is increased: 10% → 15% (on both attacks) |
Balance | Sagittarius | PvE damage +10% |
Balance | Moonlight Sentinel Ghost Sentinel | PvP damage +5% PvE damage +10% |
Balance | Element Weaver | PvE damage +10% |
Simple Meditation | Element Weaver | Max HP bonus effect is increased, depending on enchant level: +1: Max HP +500 → +3000 +2: Max HP +700 → +6000 +3: Max HP +1000 → +10000 |
Arcane Strongboxes
- The Adena fee requested when opening Arcane Strongboxes will be changed:
- Lv. 92+: 300.000 → 330.000
- Lv. 92+: 300.000 → 330.000
Adventurer's Coupon
- The Adena fee requested when exchanging Adventurer's Coupons through the Special Craft will be changed:
- 1.150.000 → 1.250.000
- 1.150.000 → 1.250.000
Other Changes
- Fixed an issue where the Light Shield skill's counterattack would not be triggered properly on each remaining charge.
- Fixed an issue where the Light Shield skill's counterattack would cause both characters to take a large amount of damage if the target was another Divine Templar.
- Fixed an issue where the Mother Tree summoned by the Sephiroth: Master skill would appear above the caster instead of some distance away.
- Fixed an issue where it was not possible to claim Hero status and/or change class (reroll) due to the Olympiad cycle not ending properly.
- Fixed an issue where the Critical Magic (Element Weaver) skill was not increasing the character's Max M. Skill Critical Rate (+100).
- Fixed an issue where it was possible to attack the Mother Tree summoned by the Sephiroth: Master (Element Weaver) skill by using AoE skills.
- Fixed an issue where the Templar's Power (Eva's Templar/Shillien Templar) skill would not grant an additional effect depending on the character's combat power.
- Fixed an issue where the Destiny (Divine Templar) skill would not grant an additional effect depending on the character's combat power.
- Fixed an issue where the Light Influence (caster) skill triggered by the Sephiroth: Master (Element Weaver) skill would heal 100% of HP every 2 seconds, instead of healing only once and then healing a large amount of HP every 2 seconds.
- Fixed an issue where the additional attacks (Powerful Light) performed when using magic skills under the effect of Light Influence (triggered by the Sephiroth or Sephiroth: Master skill)(Element Weaver) would not occur properly.
- Fixed an issue where Opal's active skill would not display its visual effect.
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