New Race: High Elves
Added a new race called High Elves.
— There are two classes available for this race: Divine Templar (Knight) and Element Weaver (Wizard).
— Divine Templar is a class for male characters only and Element Weaver is for female characters only.
Divine Templar Element Weaver
1. Added a new class called Divine Templar.
— He has the features of Warrior and Knight classes, but uses the powerful magic of light.
— Divine Templar cannot take of his armor, in order to constantly control the power of light he must wear it all the time. Even Transformation skills cannot change his appearance.
— He can use only one-handed swords as weapon.
— He doesn't use sigils but uses shields.
— His appearance, hairstyle and hair color cannot be changed.
2. Added Divine Templar's combat skills.
Skill Grade Description (Max Lv.) Sacral Strike — The skill's effect depends on the target.
Enemy: Deals P. damage to a single target with additional power.
Ally: Restores a single target's power with additional magic power.
Once the Noblesse Circlet (3 stars) skill is learned, the following effects are added.
Enemy: Adds 2 additional attacks.
<Skill description>
Raises the shield filled with the energy of light.
Enemies: increases the number of targets.
Attacks with 8860 power.
Ignores 10% of the target's defense.
Critical.
Allies:
Magic recovers the target's HP with 1420 power.
Skill effect changes depending on the target.
Light points can be obtained.
Casting time: 2 sec.
Cooldown: 1 sec.Purify — The skill's effect depends on the target.
Enemy: Deals P. damage to a single target with additional power.
Ally: Removes Imprisonment from a single target.
Once the Noblesse Circlet (3 stars) skill is learned, the following effects are added.
Enemy: Adds 2 additional attacks. Decreased the target's Shock Resistance.
Ally: Additionally removes the Knockback debuff.
<Skill description>
Purifies the target with the sword filled with the power of light.
Enemies:
Attacks with 8920 power.
Ignores 10% of the target's defense.
Critical.
Allies:
Removes Imprisonment from the target.
Skill effect changes depending on the target.
Light points can be obtained.
Casting time: 2 sec.
Cooldown: 5 sec.Judgment ★2 Deals physical damage to several targets twice with additional power.
Once the Noblesse Circlet (3 stars) skill is learned, the following effects are added.
Enemy: Increases defense ignore, reduces the target's Shock Resistance.
<Skill description>
Attacks enemies with the sword filled with the power of light.
Attacks twice with 10,215 power.
Ignores 20% of the target's defense.
Critical.
PvP: Attacks up to 6 targets.
PvE: Attacks up to 6 targets.
Light points can be obtained.
Casting time: 2 sec.
Cooldown: 10 sec.Flying Leap ★2 <Knockback/ rush skill>
Encouraged by the power of light, leaps to the target.
Attacks the target and nearby enemies with 5388 power.
Ignores 10% of the target's defense.
Critical.
PvP: Attacks up to 6 targets.
PvE: Attacks up to 6 targets.
With a certain chance P. Def. of the enemies -30%.
With a certain chance knocks down the enemies.
Light points can be obtained.
Casting time: 1.5 sec.
Cooldown: 5 sec.Light Discharge ★3 The skill's effect depends on the target.
Once the Noblesse Circlet (3 stars) skill is learned, the following effects are added.
Enemy: Defense ignore increased.
Ally: Additionally enhances debuffs, anomalies and M. Def.
<Skill description>
Fires charged light.
Enemies:
Attacks the target and nearby enemies 3 times
with 7094 power and stuns them with a certain chance.
Ignores 20% of the target's defense.
Critical.
PvP: Attacks up to 12 targets.
PvE: Attacks up to 12 targets.
Allies:
Received Skill Critical Damage -800
Using magic recovers HP once with 2375 power.
Continuously recovers HP.
Affects up to 6 targets.
Skill effect changes depending on the target.
Light points can be obtained.
<Enchant effect>
Enemies: Increases the skill's power/ number of targets/ attack range.
Allies: Increases the amount of HP recovered once and the power of HP recovery over time; decreases received Skill Critical Damage.
<Spirit Ore consumption added (2 pcs.)>
Casting time: 2 sec.
Cooldown: 30 sec. (fixed)Holy Circle ★4 Creates the circle of light.
Enemies:
Judgment of Light: Master
Attacks nearby enemies 3 times with 15,000 power.
Ignores 25% of target's defense.
Critical.
Removes Light Protection from the target.
(Light Protection: Master cannot be removed.)
Applies the Light Prison state.
Light Prison
For a short time hinders the target from any actions.
Not all dispel skills are able to cancel this effect.
Allies:
Creates Light Protection: Master.
Light Protection: Master
Duration: 10 sec.
Recovers 2000 HP every 2 sec.
Received damage -10%
Grants immunity to Light Prison.
When using the skill, the respective effects are applied to both enemies and allies at the same time.
Light points can be obtained.
Casting time: 2 sec.
Cooldown: 3 min.
3. Added Divine Templar's buffs.
Skill Grade Description (Max Lv.) Sacral Power — Unleashes the power of light.
P. Atk. +20%
P. Skill Critical Rate +5%
Speed +20
Duration: 20 min.
Magic Tablet (10 pcs.) is required to learn the skill of Lv. 2.Light Counter ★2 Reflects 15% of the received damage.
When hit, with a 20%% chance summons the Light Shield (3 pcs.) that reflects attacks.
(Cooldown: 20 sec.)
After every hit 1 Light Shield disappears and Light Reflection is applied.
Light Reflection
Counterattacks with 5000 power.
Ignores 10% of the target's defense.
Critical.
Shield cannot be renewed until all remaining Light Shields disappear.
Duration: 20 min.
The effect can't be cancelled by yourself.Decoy ★3 When used, recovers 6000 HP.
P. Def. +4500
M. Def. +4500
Max HP +6000
All received Critical Rate -10%
Received damage -15%
Constantly provokes nearby enemies.
Gets debuffs/ anomalies instead of party members.
Duration: 30 sec.
The effect can't be cancelled by yourself.
4. Added Divine Templar's passive skills.
Skill Grade Description (Max Lv.) Sacral Weapon Mastery — The energy of light grants knowledge about the weapon power.
When using a one-handed sword and shield:
P. Atk. +1500
P. Skill Power +5%
Shock Atk. Rate +35%Sacral Armor Mastery — The energy of light grants knowledge about armor strength.
Equipped heavy armor effect
P. Def. +1300
M. Def. +1300
Received damage -3%Destiny — The might of your heavy armor helps you control the power of light.
Divine Templar's appearance cannot be changed.
The appearance of wings changes depending on your combat power after the 3rd class change.
The wings appear according to your level.
Combat power value
Combat power 0-1000
- Divine Wings Lv. 1: P. Skill Power +2%
Combat power 1001-2000
- Divine Wings Lv. 2: P. Skill Power +5%
Combat power 2001+
- Divine Wings Lv. 3: P. Skill Power +7%
Combat power is displayed in the character window.Lord Knight — Many skills get refined on the path of a true knight.
P. Atk. +20%
P. Skill Damage +10%
Enables Shield Defense for attacks from all directions.
Shield Defense Ignore Removal 8%
When a target is knocked down, recovers 1% MP.Noblesse Mastery ★1 The weapon mastery is passed down for generations.
P. Atk. +20%
P. Skill Critical Damage +20%
Speed +5
Depending on the enchant value, the following effects are added.
+1: PvE damage +5%
+2: PvE damage +10%
+3: PvE damage +15%Noblesse Benefaction ★1 Outstanding physical qualities enhance defense abilities.
P. Def. +500
M. Def. +500
Max HP +1000Dark Resistance ★1 Gives strength to resist weakening skills.
Anomaly Resistance +10%
Blood Siphon Resistance +30%
Does not affect drain skills.Privilege ★2 When High Elves increase basic stats with hidden power,
some additional stats are also enhanced.
<Basic stats>
Max HP/ MP +300
P./ M. Def. +300
P. Skill Critical Rate +3%
<Special stats>
Depending on STR value additional stats are increased.
<STR: 100-109>
- P. Skill Power +1%
<STR 110-119>
- P. Skill Power +3%
<STR 120+>
- P. Skill Power +7%
Depending on CON value additional stats are increased.
<CON: 120-129>
- Skill Evasion +10%
<CON: 130-139>
- Skill Evasion +15%
<CON: 140+>
- Skill Evasion +30%
5. Divine Templar has a new unique system called Light Points.
— After the 3rd class change Divine Templar acquires Divine Light skill that can charge the power of light.
Skill Grade Description (Max Lv.) Divine Light — Learned automatically after the 3rd class change.
Note!
The effect is applied only if the Divine Guardian is received.
When using attack skills:
Light points are acquired.
No more than 100,000 Light points can be acquired.
100,000 Light points are consumed to summon the Divine Guardian.
Light points are given depending on your combat power.
Combat power value according to your level
- Combat power Lv. 1: 0-500
- Combat power Lv. 2: 501-1000
- Combat power Lv. 3: 1001-1500
- Combat power Lv. 4: 1501-2000
- Combat power Lv. 5: 2001+
Combat power is displayed in your Status UI.
— Sacral Strike, Purify, Judgment, Light Discharge, Flying Leap, Holy Circle
When a character dies, all the Light Points disappear.
6. Divine Templar can summon Divine Guardian.
— After learning Divine Guardian (3 Stars) skill Divine Templar can spend 10 Light Points to summon the Divine Guardian.
— Divine Guardian is summoned for 30 sec.
— Divine Guardian has 3 levels. The higher his level, the more of summoner's skills he can use.
— Divine Guardian teleports to the summoner if he is too far away.
1. Added a new class called Element Weaver.
— They are High Elf wizards who have mastered the magic of fire/ ice/ nature/ light.
— They use only two-handed blunt weapon. When the proper weapon is equipped its appearance changes to that of the elemental sphere, allowing to use different types of magic.
— They don't use shields, but use sigils.
2. The effects of fire and ice magic used by Element Weaver are described below.
— Element Weaver deals explosion damage when uses fire and ice magic simultaneously.
— A target already affected by fire spells receives more ice damage and vice versa.
Skill Grade Description (Max Lv.) Fire Sphere — Fire magic
A sphere of raging flame attacks the enemy.
Inflicts magic damage with 242 power.
Ice Vulnerability and Heat are applied to the target.
Ice Vulnerability
Decreases Ice Resistance.
If Fire Vulnerability is applied to the target:
Removes Fire Vulnerability.
Heat
If Coldness is applied to the target, removes Coldness and then triggers Incompatibility
Incompatibility
Inflicts magic damage with 242 power.
M. Def. -23%Ice Sphere — Ice magic
A sphere of freezing cold attacks the enemy.
Inflicts magic damage with 242 power.
Fire Vulnerability and Coldness are applied to the target.
Fire Vulnerability
Decreases Fire Resistance.
If Ice Vulnerability is applied to the target:
Removes Ice Vulnerability.
Coldness
If Heat is applied to the target, removes Heat and then triggers Incompatibility.
Incompatibility
Inflicts magic damage with 242 power.
M. Def. -23%Blazing Tempest ★2 Fire magic
A blazing whirlwind attacks the target and nearby enemies.
Inflicts magic damage with 207 power.
Ice Vulnerability and Blazing Whirlwind are applied to the target.
Ice Vulnerability
Decreases Ice Resistance.
If Fire Vulnerability is applied to the target:
Removes Fire Vulnerability.
Blazing Whirlwind
If Icy Wind is applied to the target,
removes Icy Wind and then triggers Circle Explosion.
Circle Explosion
Inflicts magic damage with 207 power.
M. Def. -23%
PvP: attacks up to 8 targets.
PvE: attacks up to 8 targets.Glacier Strike ★2 Ice magic
A frosty glacier attacks the target and nearby enemies.
Inflicts magic damage with 207 power.
Fire Vulnerability and Icy Wind are applied to the target.
Fire Vulnerability
Decreases Fire Resistance.
If Ice Vulnerability is applied to the target:
Removes Ice Vulnerability.
Icy Wind
If Blazing Whirlwind is applied to the target,
removes Blazing Whirlwind and then triggers Circle Explosion.
Circle Explosion
Inflicts magic damage with 207 power.
M. Def. -23%
PvP: attacks up to 8 targets.
PvE: attacks up to 8 targets.Extreme Magic ★3 Enhances fire magic and ice magic to the maximum.
Fire Sphere/ Ice Sphere
Increases attack power and the number of attacks.
Blazing Tempest/ Glacier Strike
Increases power and attack range.
3. Element Weavers can use magic of nature and light.
— Light magic becomes available when elemental sphere changes after using complex magic.
Skill Grade Description (Max Lv.) Bright Dance — Light magic
A sphere containing the power of light attacks the enemy.
The sphere has different forms depending on attack range.
Inflicts magic damage twice with 345 power.
If the target is affected by Twining Plants, triggers Mistilteinn.
Mistilteinn
Inflicts magic damage with 345 power.
Cooldown: 15 sec.
Magic Tablet (10 pcs.) is required to learn the skill.Claidheamh Soluis ★3 Light magic
Summons a shining sword that attacks the target and nearby enemies.
Inflicts magic damage twice with 264 power.
With a certain chance, applies the Silence of Light effect to the target.
Silence of Light
Makes the target unable to use skills for 5 sec.
If the target is affected by Twining Plants, triggers Mistilteinn.
Mistilteinn
Inflicts magic damage with 264 power.
PvP: attacks up to 8 targets.
PvE: attacks up to 8 targets.
<Enchant effect>
Increases power.
Increases attack range.
Adds the Silence debuff.
<Spirit Ore consumption added (2 pcs.)>
Cooldown: 30 sec. (fixed)Sephiroth ★4 Light magic
Summons the power of light that attacks the target and nearby enemies.
Inflicts magic damage 3 times with 530 power.
If the target is affected by Twining Plants, triggers Mistilteinn.
Mistilteinn
Inflicts magic damage with 530 power.
PvP: Attacks up to 16 targets.
PvE: Attacks up to 16 targets.
Special effect
- The Light Influence effect is applied to the caster.
- The Light Influence effect is applied to party members.
- Summons the Mother Tree (Duration: 20 sec.)
(Nearby allies get the Mother Tree's Blessing buff.)
Mother Tree's Blessing
Recovers HP/ MP over time, and increases Speed.
Light Influence (caster)
Duration: 10 sec.
M. Skill range +200, M. Skill Power +10%, Silence Atk. Rate +50%
When using magic skills, additionally attacks with Powerful Light.
If some attacks remain after the attack, duration is renewed.
(Max number of attacks: 3)
Instantly recovers 100%% HP, every 2 sec. recovers a large amount of HP.
The duration of recovering effect is not renewed.
Light Influence (party members)
Duration: 10 sec.
When using attack skills, additionally attacks with Powerful Light.
(Max number of attacks: 1)
Cooldown: 3 min.Light Mastery ★3 Enhances the knowledge of light magic.
When using light magic with a 20% chance
cancels Ultimate skills and other skills of this kind.
— [Ultimate Defense]
— [Ultimate Evasion]
— [Ultimate Escape]
— [Servitor Ultimate Defense]
— [Tough Body]
— [Wondrous Power]
— [Flag Power] - Knight
— [Flag Power] - Archer
— [Flag Power] - Rogue
Bright Dance → Bright Dance of Light
Decreases casting time.
Number of attacks: 2 → 3
Claidheamh Soluis → Shining Claidheamh Soluis
Decreases casting time.
Increases attack power and max number of targets.
Increases Spirit Ore consumption.Nature Spirit ★1 Nature magic
Bestows the protection of the nature.
HP Recovery Rate +10
MP Recovery Rate +5
Debuff/ anomaly duration -10%
When using light magic with a 30% chance
applies the Brilliant Light effect.
Buff duration: 8 sec.
Cooldown: 30 sec.
Brilliant Light
M. Atk. +10%
M. Skill Critical Damage +3%
M. Skill Power +5%
Casting Spd. +100
Speed +5
Debuff/ Anomaly Resistance +10%
Recovers 500 HP and 50 MP every 2 sec.Florescence ★2 Nature magic
Inflicts magic damage with 160 power.
Plants appear on the target.
After 2 sec. Plants turn into Twining Plants.
Plants
Resistance to All Weapons -30%
M. Def. -15%
Twining Plants
Resistance to All Weapons -60%
M. Def. -30%
Applies Hold with a certain chance.
If a target held by Twining Plants is affected by light magic,
Twining Plants disappear and the Mistilteinn effect is applied instead, dealing additional damage.
Mistilteinn
Deals immense magic damage.
For 2 sec., Resistance to All Weapons -60%, M. Def. -30%.One With Nature ★3 Grants the feeling of unity with nature and better understanding of its power.
Nature Spirit → Nature's Blessing
Increases HP/ MP Recovery Rate.
Decreases debuff/ anomaly duration.
When using light magic, with a 100% chance applies the enhanced buff.
When using light magic, enhanced the applied buff.
Florescence → Full Florescence
Immediately summons Twining Plants.
Immediately triggered the combination of influenced with light magic.
Upon getting the skill, Spirit Ore consumption for enhanced magic increases.Brilliant Light
and
Brilliant Blessing— Brilliant Light (Nature Spirit buff + light magic)
Grants the great power of light.
M. Atk. +10%
M. Skill Critical Damage +3%
M. Skill Power +5%
Casting Spd. +100
Speed +5
Debuff/ Anomaly Resistance +10%
Recovers 500 HP every 2 sec.
Recovers 50 MP every 2 sec.
Brilliant Blessing
(Nature's Blessing buff + light magic)
The Mother Tree bestows the stream of powerful light.
M. Atk. +25%
M. Skill Critical Damage +8%
M. Skill Power +15%
M. Atk. +300
Speed +15
Debuff/ Anomaly Resistance +40%
Recovers 3000 HP every 2 sec.
Recovers 100 MP every 2 sec.Mistilteinn — When attacking a target affected by [Twining Plants] with light magic,
deals damage with power equivalent to latest light magic skill used.
The effect that decreases Resistance to All Weapons
and M. Def. when [Twining Plants] is active,
lasts for 2 more sec.
Resistance to All Weapons -60%
M. Def. -30%
4. Added Element Weaver's passive skills.
Skill Grade Description (Max Lv.) Children of the Mother Tree — Grants the blessing of the Mother Tree.
HP Recovery Rate +10%
MP Recovery Rate +10%
M. Skill Critical Rate +8%
Max Speed +10Serenade of Mana — Changes the form of magic two-handed blunt weapon turning it into a more suitable weapon touched by mana.
When using magic two-handed blunt weapon:
- Turns the weapon into an elemental sphere.
- Increases Casting Spd.
- Allows to use various kinds of magic.
The elemental sphere's appearance does not change.Elemental Sphere Mastery — Enhances the ability of handling magic power.
When using magic two-handed blunt weapon:
M. Atk. +2500
Silence Atk. Rate +25%Element Weaver's Armor Mastery — It is easier to handle magic with robe equipped.
Equipped robe effect
P. Def. +600
M. Def. +900
Max HP +1800
MP Recovery Rate +15
M. Skill Cooldown -15%
M. Skill Power +5%Talent for Magic ★1 The inherent magic gift allows to handle magic even more skillfully.
M. Atk. +10%
M. Skill Cooldown -5%
The skill can be enchanted.
When enchanted improves the following effects.
— Increases M. Atk., Decreases M. Skill Cooldown.Mana Extension ★1 Increases the character's MP.
Max MP +15%
Max MP +2000Simple Meditation ★2 Contemplation and reflection can strengthen the spirit just as well as physical training.
Max HP +300
Max MP +300
M. Atk. +10%
M. Skill Power +5%
Spiritshot damage +5%
The skill can be enchanted.
When enchanted improves the following effects.
— Increases M. Atk., M. Skill Power,
Spiritshot damage and Silence Atk. Rate.Critical Magic ★3 The skill of working with mana is a matter of habit.
M. Skill Critical Rate +10%
Increases M. Skill Critical Rate.
Class Update: Eva's Templar / Shillien Templar
Important!
All custom class balance changes made to the Eva's Templar and Shillien Templar classes have been removed.
We will analyze the impact of the Class Update on these classes over the next few days, and consider whether or not additional changes are necessary.
1. Added Master skills.
Stars | Skill name | Effect |
★4 | Shelter: Master | Eva blesses you with the ability to draw in great power and protect your allies. Self effect Creates an aqua barrier to protect yourself. Aqua barrier HP: 5000 HP + 200% of the caster's Max HP. All received Critical Damage -300 Damage transferred from allies -50% With a certain chance when using Templar's Assault, activates Water Spout. Water Spout Attacks the target and surrounding enemies with 200% power. Trigger rate: 70% Ignores 15% of the target's defense. Critical. PvP: Attacks up to 9 targets. PvE: Attacks up to 9 targets. Ally effect Damage from skills that attack 2 or more times: -10% 50% of damage is transferred to the caster. The effect is cancelled when the distance from the caster is increased. Enemy effect The Flowing Tears debuff is applied. Stacks up to a maximum of 2 levels. Flowing Tears Lv. 1 Duration: 8 sec. Pull Resistance -30% Flowing Tears Lv. 2 Duration: 3 sec. Pull Resistance -80% |
★4 | Condemnation: Master | <Rush/ Paralysis skill with fixed cooldown> Base effect Charges forward with the energy of lightning imbued with darkness, attacking the target and surrounding enemies 3 times with 12000 power. The target's CP -50%. Ignores Shield Defense. Ignores 20% of the target's defense. Critical. PvP: Attacks up to 15 targets. PvE: Attacks up to 15 targets. Debuff effect Duration: 3 sec. Received Healing -30% Debuff/ Anomaly Resistance -30% Anomaly effect Duration: 3 sec. Paralyzes the enemy. |
2. Added new skills that can be used in conjunction with Master skills.
Super Nova | Apocalypse | |
---|---|---|
Class | Eva's Templar | Shillien Templar |
Effect | Releases a massive burst of energy, applying Life Flow to nearby allies and attacking nearby enemies. Ally effect Life Flow Received Healing +50% Enemy effect When using Super Nova, greater damage is dealt accorrding to Flowing Tears's level. Base effect: Deals P. damage with 10000 power according to P. Atk. Ignores 15% of the target's defense. Critical. Flowing Tears Lv. 1 effect: Deals P. damage with 350% power according to P. Atk. Ignores 15% of the target's defense. Critical. Flowing Tears Lv. 2 effect: Deals P. damage twice with 500% power according to P. Atk. Ignores Shield Defense. Ignores 20% of the target's defense. Critical. PvP: Attacks up to 15 targets. PvE: Attacks up to 15 targets. | Summons an abyssal guardian at the target's location, attacking them with powerful lightning, paralyzing them and applying Apocalypse. Base effect Attacks the target and enemies around them with 10000 power. Ignores 20% of the target's defense. Critical. PvP: Attacks up to 12 targets. PvE: Attacks up to 12 targets. Apocalypse Duration: 3 sec. Skill range is fixed to 100 Attack range is fixed to 40 HP Recovery Potions' Effect -50% Anomaly effect Duration: 2 sec. Paralyzes the target. |
Warning | Cannot be used if Shelter: Master is not applied. | Cannot be used if Condemnation: Master is not applied. |
- The 'Apocalypse' skill is automatically acquired when you change to the 'Shillien Templar' class.
3. ★4 skills have been upgraded.
Stars | Skill name | Effect |
★4 | Shelter | Note! When used, cancels Shield of Faith's effect. When Shelter: Master is applied, Shelter's effect is cancelled. Creates a safety zone that protects nearby allies. Self effect Creates an aqua barrier to protect yourself. Aqua barrier HP: 5000 HP + 200% of the caster's Max HP. All received Critical Damage -300 With a certain chance when using Templar's Assault, activates Water Spout. Water Spout Attacks the target and surrounding enemies with 120% power. Trigger rate: 30% Ignores 15% of the target's defense. Critical. PvP: Attacks up to 9 targets. PvE: Attacks up to 9 targets. Ally effect 50% of damage is transferred to the caster. The effect is cancelled when the distance from the caster is increased. |
★4 | Condemnation | <Rush/ Paralysis skill with fixed cooldown> Base effect Charges forward with the energy of lightning, attacking the target and surrounding enemies twice with 10500 power. The target's CP -50%. Ignores Shield Defense. Ignores 20% of the target's defense. Critical. PvP: Attacks up to 12 targets. PvE: Attacks up to 12 targets. Debuff effect Duration :3 sec. Received Healing -30% Debuff/ Anomaly Resistance -30% Anomaly effect Duration: 3 sec. Paralyzes the enemy. |
- The cooldown of the 'Condemnation' skill has been changed to 1 minute.
4. Added new skills.
<Eva's Templar> <Shillien Templar> <Eva's Templar / Shillien Templar Common>
Stars Skill name Skill type Effect ★3 Rapid Stream Armor Buff Draws upon the power of water to strengthen yourself and protect with strong currents.
P. Skill Critical Damage +15%
Received damage from attacks that hit more than twice: -5%
Speed +10
When hit, the Flowing Tears debuff is applied to the enemy with a certain chance.
Flowing Tears
Stacks up to Lv. 2.
Flowing Tears Lv. 1
Duration: 8 sec.
Pull Resistance -30%
Flowing Tears Lv. 2
Duration: 3 sec.
Pull Resistance -80%★3 Water Lord Passive Able to harness stronger water power.
PvE damage bonus +12%
Pull Atk. Rate +15%
<Special ability>
Applies the Shield Charge → Eva's Tempest
- Increases the skill power.
- Increases skill range.
- Increases the skill's effect area.
- Flowing Tears debuff.
Mass Chain Strike → Hydro Wave
- Increases skill range.
- Enhances the pulling effect.★3 Eva's Tempest
(Based on Lv9)Attack Water Lord effect applied
Causes an explosion of water, attacking the target and surrounding enemies with 8206 power.
Ignores 15% of the target's defense.
Critical.
PvP: Attacks up to 8 targets.
PvE: Attacks up to 8 targets.
Applies the Flowing Tears debuff.
Stacks up to Lv. 2.
Flowing Tears Lv. 1
Duration: 8 sec.
Pull Resistance -30%
Flowing Tears Lv. 2
Duration: 3 sec.
Pull Resistance -80%- Hydro Wave
(Based on Lv3)Attack/Anomaly Water Lord effect applied
<Pull skill>
Creates a huge whirlwind that pulls the target and enemies around them attacking them with 3350 power.
Ignores 15% of the target's defense.
Critical.
PvP: Attacks up to 10 targets.
PvE: Attacks up to 10 targets.★2 Aquatic Spin Rush
(Based on Lv8)Attack (Rush) <Rush/ Shock skill>
Rushes to the enemy with all your might using your shield.
Attacks the target and enemies around them with 5134 power.
With a certain chance, Stuns them for 2 sec.
Ignores 15% of the target's defense.
Critical.
PvP: Attacks up to 6 targets.
PvE: Attacks up to 6 targets.- Vital Magic Harmony - Defense
(Based on Lv10)Buff P. Def. +2000
M. Def. +2000
Max HP +2000
Shield Defense +500
Recovers 500 HP when hit.
Trigger cooldown: 8 sec.
Recovers 120 MP when an enemy is killed.
- When the 'Vital Magic Harmony - Defense' skill is acquired, the [Majesty] skill will be deleted.
Stars Skill name Skill type Effect ★3 Lightning Break Wave Attack Instantly releases a powerful current to enhance oneself, disrupt the enemy's vision, and attack.
Attacks nearby enemies with 7000 power.
Ignores 15% of the target's defense.
Critical.
PvP: Attacks up to 10 targets.
PvE: Attacks up to 10 targets.
Self effect
Lightning Reinforcement
Enhances attack capabilities and when hit by a skill, reduces received damage and increases skill evasion based on the distance from the enemy.
Duration: 15 sec.
P. Skill Critical Rate +10%
P. Skill Critical Damage +10%
PvE damage +5%
Speed +10
Melee
Applicable range: less than 400
Received damage -5%
Skill Evasion +10%
Mid-range
Applicable range: less than 700
Received damage -10%
Skill Evasion +20%
Long-range
Received damage -25%
Skill Evasion +40%
Enemy effect
Lightning Flash
Duration: 10 sec.
Paralysis Resistance -50%
Basic attack range -50%
Skill range -50%★3 Thunder Lord Passive Able to harness stronger lightning power.
P. Atk. +3%
P. Skill Critical Damage +5%
PvE damage bonus +10%
Paralysis Atk. Rate +15%
<Special ability>
Mass Lightning Strike → Shillien Tempest
- Number of attacks: 1 → 2
- Paralysis effect application count: 1 → 2
- Adds Paralysis Resistance reduction debuff.
- Increases skill range.★3 Shillien Tempest
(Based on Lv9)Attack/Anomaly Thunder Lord effect applied
<Paralyzing skill>
Brings down powerful lightning with destructive power.
Attacks the target and enemies around them twice with 7000 power.
Paralyzes twice.
Paralyzes for 3 sec.
Ignores 15% of the target's defense.
Critical.
PvP: Attacks up to 10 targets.
PvE: Attacks up to 10 targets.
Applies the Shillien Tempest debuff.
Stacks up to Lv. 3.
Shillien Tempest Lv. 1
Duration: 10 sec.
Paralysis Resistance -30%
Shillien Tempest Lv. 2
Duration: 10 sec.
Paralysis Resistance -50%
Shillien Tempest Lv. 3
Duration: 10 sec.
Paralysis Resistance -70%★2 Rush of Darkness
(Based on Lv8)Attack (Rush) <Rush/ Paralyzing skill>
Rush to the enemy with dark energy.
Attacks the target and enemies around them with 5134 power.
Paralyzes for 2 sec.
Ignores 15% of the target's defense.
Critical.
PvP: Attacks up to 6 targets.
PvE: Attacks up to 6 targets.- Vital Magic Harmony - Attack
(Based on Lv10)Buff P. Def. +2000
M. Def. +2000
Max HP +2000
Shield Defense +500
Recovers 500 HP on attack.
Trigger cooldown: 15 sec.
Recovers 120 MP when an enemy is killed.
- When the ‘Vital Magic Harmony - Attack’ skill is acquired, the [Majesty] skill will be deleted.
Skill name Skill type Effect Templar Rush
(Based on Lv8)Attack
(Rush)<Rush skill>
Rushes to the enemy and attacks them with 3134 power.
Ignores 10% of the target's defense.
Critical.Combat Training
(Based on Lv5)Buff P. Atk. +400
Atk. Spd. +100
P. Skill Critical Rate +2%
P. Skill Critical Damage +2%
P. Skill Power +3%Templar Weapon Mastery
(Based on Lv13)Passive When using a sword or a blunt weapon:
P. Atk. +20%
P. Atk. +1500
P. Skill Power +3%
P. Skill Critical Rate +10%
P. Skill Critical Damage +10%
Shock Atk. Rate +15%Templar Armor Mastery (Level 13) Passive Heavy armor effect
P. Def. +1000
M. Def. +750
Shield Defense +20%
Received P. Critical Damage -35%
MP Recovery Rate +10%
Bow Resistance +15%
Firearms Resistance +15%
- When the 'Templar Armor Mastery' skill is acquired, the skills [Knight Armor Mastery], [Pride], [Armor Mastery], and [Heavy Armor Mastery] will be deleted.
5. Added/adjusted skills that can be enchanted and their effects.
<Eva's Templar> <Shillien Templar>
Skill name Enchant effect [★3] Eva's Care
→ Eva's Blessing+1:
<Enchant effect>
Decreases Cooldown.
Decreases All received Critical Rate.
Increases P. Skill Critical Damage.
+2:
<Special ability>
While the effect is active, the following skills are upgraded:
Increases number of attacks: 1 → 2
- Templar's Assault
<Enchant effect>
Decreases Cooldown.
Decreases All received Critical Rate.
Increases P. Skill Critical Damage.
Skill upgrade.
+3:
<Special ability>
While the effect is active, the following skills are upgraded:
Increases number of attacks: 1 → 2
- Templar's Assault
- Aquatic Spin Rush
- Eva's Tempest\
Increases attack range:
- Eva's Tempest
Increases the number of targets:
- Eva's Tempest
<Enchant effect>
Decreases Cooldown.
Decreases All received Critical Rate.
Increases P. Skill Critical Damage.
Skill upgrade.[★2] Knight's Power
→ Templar's Power+1:
<Enchant effect>
Increases P. Atk.
Increases P. Skill Critical Rate.
Increases P. Skill Critical Damage.
Increases P. Def.
Increases M. Def.
+2:
<Enchant effect>
Increases P. Atk.
Increases P. Skill Critical Rate.
Increases P. Skill Critical Damage.
Increases P. Def.
Increases M. Def.
+3:
<Enchant effect>
Increases P. Atk.
Increases P. Skill Critical Rate.
Increases P. Skill Critical Damage.
Increases P. Def.
Increases M. Def.[★1] Eva's Help +1:
<Enchant effect>
Increases P. Atk.
Increases PvE damage.
Increases P. Skill Critical Damage.
+2:
<Enchant effect>
Increases P. Atk.
Increases PvE damage.
Increases P. Skill Critical Damage.
+3:
<Enchant effect>
Increases P. Atk.
Increases PvE damage.
Increases P. Skill Critical Damage.
Increases trigger chance of additional attack (50% → 70%).
Skill name Enchant effect [★3] Shillien's Curse +1:
<Enchant effect>
Cooldown reduction: -5 sec.
Increases attack power.
- PVP effect
Enhances a debuff that decreases skill power.
- PVE effect
Adds a debuff that affects received skill damage.
+2:
<Enchant effect>
Cooldown reduction: -5 sec.
Number of targets is increased.
Increases the number of attacks.
- PVP effect
Enhances a debuff that decreases skill power.
- PVE effect
Enhances a debuff that affects received skill damage.
+3:
<Race-specific debuff effects>
Humans: Unable to use rush skills.
Elves: Target's Skill MP Consumption +200%
Dark Elves: Weapon skill activation chance -99%
Orcs: Skill Power -5%
Dwarves: Max HP -20%
Kamaels: P./ M. Skill Cooldown +200%
Sylphs: Atk. Spd./Casting Spd. -300
High Elves: Debuff/ Anomaly duration +100%, Received Healing -70%
Duration: 10 sec.
<Enchant effect>
Increases the number of targets.
Increases attack power.
- PVP effect
Enhances a debuff that decreases skill power.
Adds race-specific debuffs.
- PVE effect
Enhances a debuff that affects received skill damage.[★2] Knight's Power
→ Templar's Power+1:
<Enchant effect>
Increases P. Atk.
Increases P. Skill Critical Rate.
Increases P. Skill Critical Damage.
Increases P. Def.
Increases M. Def.
+2:
<Enchant effect>
Increases P. Atk.
Increases P. Skill Critical Rate.
Increases P. Skill Critical Damage.
Increases P. Def.
Increases M. Def.
+3:
<Enchant effect>
Increases P. Atk.
Increases P. Skill Critical Rate.
Increases P. Skill Critical Damage.
Increases P. Def.
Increases M. Def.[★1] Shillien's Help +1:
<Enchant effect>
Increases P. Atk.
Increases PvE damage.
Increases P. Skill Critical Damage.
+2:
<Enchant effect>
Increases P. Atk.
Increases PvE damage.
Increases P. Skill Critical Damage.
+3:
<Enchant effect>
Increases P. Atk.
Increases PvE damage.
Increases P. Skill Critical Damage.
Increases trigger chance of additional attack (50% → 70%).
6. The following skills have been upgraded/changed.
<Eva's Templar> <Shillien Templar>
Stars Skill name Effect ★3 Ultimate Defense: Aegis Ultimate Skill
When used, recovers 6000 HP.
For 3 sec., limits number of received attacks to 1.
P. Def. +4500
M. Def. +4500
Buff Cancel Resistance +90%
Max HP +6000
Defense Ignore Removal 45%
Ignore Defense Resistance 45%
All received Critical Rate -5%★2 Shield Throwing
→
Aqua Shield Throwing
(Based on Lv7)Launches a shield imbued with the power of water to attack the target and enemies around them.
Deals physical damage with 9021 power.
PvP effect
Duration: 10 sec.
P. Skill Critical Rate -5%
P. Skill Critical Damage -5%
PvE effect
Duration: 10 sec.
P. Def. -25%
Ignores Shield Defense.
Ignores 20% of the target's defense.
Critical.
PvP: Attacks up to 6 targets.
PvE: Attacks up to 6 targets.★2 Knight's Assault
→
Templar's Assault
(Based on Lv13)Attacks the enemy by swinging your weapon in a wide motion.
Deals physical damage with 6827 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
<Special ability>
When using Templar's Assault, applies Aquatic Power:
(Stacks up to Lv. 3)
Aquatic Power Lv. 1
Duration: 8 sec.
P. Skill Critical Rate +3%
P. Skill Critical Damage +3%
Aquatic Power Lv. 2
Duration: 8 sec.
P. Skill Critical Rate +8%
P. Skill Critical Damage +8%
Aquatic Power Lv. 3
Duration: 8 sec.
P. Skill Critical Rate +15%
P. Skill Critical Damage +15%
P. Skill Power +1%★2 Master of Aggression The Master of Aggression effect has been improved, and the use of Defensive Aggression has been changed to consume Spirit Ores.
Skill icons have been changed.
<Skill upgrade>
Aggression → Defensive Aggression
<Upgrade effect>
The Aggression power is increased.
When using Defensive Aggression, deals self-damage for 3 sec.
Activates Power of Aggression.
<When triggered: Power of Aggression>
Received P. Skill Critical Rate -5%
P. Def. +450
M. Def. +450
Speed +10★1 Masterpiece Shield
→
Armor Care
(Based on Lv2)Always keep your equipment well-maintained.
P. Skill Critical Rate +3%
P. Skill Critical Damage +8%
Ignore Defense Resistance 8%
All received Critical Damage -4%
PvE damage bonus +10%- Shield Charge
(Based on Lv9)The learning level of Shield Charge has been adjusted and its power has been increased.
Attacks the enemy with the shield. Power 5500.
Stuns the enemies affected by the skill for 3 sec.
Haste Skill name effect ★3 Ultimate Defense: Fortitude Ultimate Skill
When used, recovers 6000 HP.
For 3 sec., Skill Evasion +50%
P. Def. +4500
M. Def. +4500
Buff Cancel Resistance +90%
Max HP +6000
Defense Ignore Removal 35%
Ignore Defense Resistance 35%
All received Critical Rate -5%
Received AoE skill damage -5%★2 Shield Throwing
→
Dark Shield Throwing
(Based on Lv7)Launches a shield imbued with the power of darkness to attack the target and enemies around them.
Deals physical damage with 9021 power.
PvP effect
Duration: 10 sec.
P. Skill Critical Rate -5%
P. Skill Critical Damage -5%
PvE effect
Duration: 10 sec.
P. Def. -25%
Ignores Shield Defense.
Ignores 20% of the target's defense.
Critical.
PvP: Attacks up to 6 targets.
PvE: Attacks up to 6 targets.★2 Knight's Assault
→
Templar's Assault
(Based on Lv13)Attacks the enemy by swinging your weapon in a wide motion.
Deals physical damage with 9027 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
<Special ability>
When using Templar's Assault, applies Lightning Power:
(Stacks up to Lv. 3)
Lightning Power Lv. 1
Duration: 8 sec.
P. Skill Critical Rate +3%
P. Skill Critical Damage +3%
Lightning Power Lv. 2
Duration: 8 sec.
P. Skill Critical Rate +8%
P. Skill Critical Damage +8%
Lightning Power Lv. 3
Duration: 8 sec.
P. Skill Critical Rate +15%
P. Skill Critical Damage +15%
P. Skill Power +1%★2 Master of Aggression The Master of Aggression effect has been improved, and the use of Overwhelming Aggression has been changed to consume Spirit Ores.
Skill icons have been changed.
<Skill upgrade>
Aggression → Overwhelming Aggression
<Upgrade effect>
The Aggression power is increased.
When using Overwhelming Aggression, deals self-damage for 3 sec.
Activates Power of Aggression.
<When triggered: Power of Aggression>
Received P. Skill Critical Damage -10%
Debuff/ Anomaly Resistance +5%
Speed +6★1 Masterpiece Shield
→
Armor Care
(Based on Lv2)Always keep your equipment well-maintained.
P. Skill Critical Rate +3%
P. Skill Critical Damage +8%
Ignore Defense Resistance 8%
All received Critical Damage -4%
PvE damage bonus +10%- Mass Lightning Strike
(Based on Lv9)Skill level has been expanded to Lv. 9, and power has been increased.
<Paralysis Skill>
Attacks the target and enemies aorund them with 3320 power.
Paralyzes for 3 sec.
7. The following skills have been deleted.
<Eva's Templar> <Shillien Templar> <Eva's Templar / Shillien Templar Common>
Skill name Holy aura Life Return
Skill name Life Steal
Skill name Final Fortress Shield of Faith Vengeance Knight's Protection Majesty Lv2 ~ Lv3 Knight Weapon Mastery Lv5 ~ Lv12 Knight Armor Mastery Lv5 ~ Lv12 Weapon Mastery Lv5
8. The 'Chain Strike' skill was deleted and the following skills were granted accordingly:
Class | Deleted skill | Given skill |
Eva's Templar | Chain Strike | Templar Rush |
Eva's Templar | Chain Strike: Shock | Aquatic Spin Rush |
Shillien Templar | Chain Strike | Templar Rush |
Shillien Templar | Chain Strike: Shock | Darkness Rush |
- The trigger condition for the ‘Slaughter’ skill has been removed.
Skill Changes
Class buffs Fortune Seeker Titan Assassin Soul Hound
1. Six general class buffs are now categorized as passive skills.
— Changed skills are listed below. Race mentions have been removed from the skill names.
Changed skills list Shield Might Focus Death Whisper Empower Clarity
2. Changed Spirit Ore consumption of some general class buffs.
1. The max level of the Fortune Time skill has been expanded. The effects are enhanced depending on the level.
Level Required level Effect by level 1 76 <Base effect>
Max HP +20%
Max HP +2500
P. Skill Power +5%2 85 <Base effect>
Max HP +22%
Max HP +3000
P. Skill Power +7%3 92 <Base effect>
Max HP +23%
Max HP +5000
P. Skill Power +10%4 94 <Base effect>
Max HP +25%
Max HP +10,000
P. Skill Power +13%
2. A new passive skill called Fortune Seeker's Blessing has been added.
Level Required level Effect Required
Spellbooks1 76 The blessing of luck fills you with power.
When using Fortune Seeker's Mark, increases additional reward acquisition rate depending on the combat power level.
<Combat power 1001-2000>
Additional reward acquisition rate +20%
<Combat power 2001+>
Additional reward acquisition rate +50%
<Special property>
Fortune Time → Blessed Fortune Time
Adds base effects:
- P. Skill Critical Rate
- Received P. Skill Critical Rate decrease
- Received skill damage decrease
- PvE damage
Blessed Fortune Time enhances the skill.
Rush → Blessed Rush
- Turns into an AoE P. Skill.
- Can be used regardless of the distance to the target.
- Increases skill range.Spellbook: Fortune Seeker's Blessing
or
Spellbook: Fortune Seeker's Blessing (Sealed)
3. Blessed Fortune Time effects are as follows.
Level Required level Effect by level 1 76 <Base effect>
Max HP +20%
Max HP +2500
P. Skill Power +5%
P. Skill Critical Rate +5%
Received P. Skill Critical Rate -5%
Received skill damage -5%
PvE damage +5%
<Special property>
Rush → Blessed Rush2 85 <Base effect>
Max HP +22%
Max HP +3000
P. Skill Power +7%
P. Skill Critical Rate +7%
Received P. Skill Critical Rate -7%
Received skill damage -7%
PvE damage +7%
<Special property>
Rush → Blessed Rush3 92 <Base effect>
Max HP +23%
Max HP +5000
P. Skill Power +10%
P. Skill Critical Rate +10%
Received P. Skill Critical Rate -10%
Received skill damage -10%
PvE damage +10%
<Special property>
Rush → Blessed Rush4 94 <Base effect>
Max HP +25%
Max HP +10,000
P. Skill Power +13%
P. Skill Critical Rate +13%
Received P. Skill Critical Rate -13%
Received skill damage -13%
PvE damage +13%
<Special property>
Rush → Blessed Rush
4. Blessed Rush skill effect is as follows.
Level Effect 1 - 3 Turns into an AoE skill.
Can be used regardless of the distance to the target.
Increases the skill range.
Attacks the target and nearby enemies with 6500/ 7000/ 7500 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
PvE/ PvP: attacks up to 3 targets.
1. M. Def. and Knockback Resistance effects have been added to the Titan Champion skill.
Skill name Level Additional effect Titan Champion 1 M. Def. +10%, Knockback Resistance +10%
1. An effect that decreases received AoE Skill Damage has been added to the Time Distortion: Master skill.
Skill name Level Additional effect Time Distortion: Master 1 Received AoE Skill Damage -10%
1. Enchant value effect has been added to the Soul Hound's Resonance skill.
Enchant value Additional effect +1 Skill Power +2% +2 Skill Power +4% +3 Skill Power +7%
2. Soul Hound’s Lightning Tornado skill effect has been changed.
Before After When Soul Spark is used, it triggers an additional attack. When learned, the Soul Spark skill is enhanced.
Soul Spark → Thunder Soul Spark
Enchant effect: number of attacks: 1 → 2 times
Ultimate Soul Spark → Ultimate Thunder Soul Spark
Enchant effect: number of attacks: 2 → 3 times
3. MP Consumption of the Soul Hound's Soul Spark skill has been changed.
New Special Zone: Ancient Ruins
Ancient Ruins is a new special zone that unifies the following hunting grounds: Antharas' Lair, Frost Lord's Castle and Vulcan's Forge.
— The zone is available on Monday, Tuesday, Wednesday and Thursday.
— When you enter the Ancient Ruins, you will appear in a waiting room set as a PVE zone.
— There are three entrance portals, each leading to the hunting grounds of Antharas' Lair, Frost Lord's Castle and Vulcan's Forge.
— You can move to the inside of the hunting grounds by using the NPC located at each entrance or by moving to the entrance portals.
— The new area Vulcan's Forge (Lv. 94) will be enabled in an upcoming server update.
About the New Dolls System
As is publicly known, the Dolls system was reworked during the High Elf update, making it more similar to a Collections (Cards) system, where once a Doll Card is added, it can no longer be removed.
Although we have the new system fully implemented, we have our doubts regarding whether or not to add it to the server. For this reason, for now, we will continue using the previous Dolls system.
Improved Mass Enchanting System
We have improved the Mass Enchanting system, allowing you to enchant items directly from their Enchant Kits / Packages.
— The improved Mas Enchanting system can only be used for items that are enchanted using a
— By opening the Mass Enchanting window and clicking on the Scroll: Enchant Accessories (Sealed) located in the right list of Scrolls, an additional slot will be added to the left of the scroll, in which any Enchant Kit / Package that it contains can be placed. an item that can be enchanted with that scroll.
— Once you have selected the Enchant Kit / Package to use and defined the target enchant value, click on Enchant to begin the Mass Enchanting process. The system will automatically open Enchant Kits / Packages until all available slots are filled (which have been increased to a maximum of 56) and enchant the available items. The process will be repeated until the target enchant value has been reached or, failing that, all the selected Enchant Kits / Packages have been consumed.
Combat Power (Gear Score)
Combat power allows the player to determine the value of his character or another character as a guide through a value calculated based on the sum of the boost that said character has.
1. It is possible to see your character's Combat power value in the Character Status window (Alt+T).
2. When targeting another character, you can see their Combat power value.
3. A Combat power ranking has been added to the Ranking UI.
World Trade: Character Sale
From now on, it is possible to sell characters through World Trade.
Selling a Character
— To sell a character, open the World Trade window and then click 'Check my items' → 'Character'.
— A character can only be sold for Euro currency (Balance).
— When placing a character up for sale, a Deposit Fee will be required, which consists in:
-
-
— In order for a character to be sold, several requirements must be met, which are listed in the 'Requirements' listing.
— When a character is registered for sale, certain functions will become unavailable until it's sold. These include:
- Enchanting/ augmenting/ inserting Soul Crystals to/ upgrading/ destroying/ discarding/ purchasing/ combining items
- Sending/ receiving mail
- Using the Warehouse
- Receiving items from other characters on the account
- Using the Class Change service
- Character deletion
— Once the character has been purchased, its Adena and L-Coin will be deleted and the deposit fee will be debited to its inventory (therefore, the purchased character will have those 20,000 L-Coins and Adena x100,000,000 available).
Purchasing a Character
— A character can only be purchased through a new account that has a level 1 character on it.
— You can see the characters that are currently for sale in the World Trade window → 'Characters'.
— You can inspect a character for sale, in order to have a preview of the character's inventory, skills, warehouse and collections.
— Once a character is purchased, a free nickname change is granted.
Offline Auto-hunting
— It is no longer necessary to set the Account Shield to use Offline Auto-hunting.
— A new option has been added which allows that in the event that your character is Auto-hunting and your connection is lost/dropped, instead of disconnecting the character, it will continue hunting in Offline Auto-hunting mode. You can activate this option by clicking on 'Settings' in the Auto-hunting wheel.
Class Rank
— We have added the Class Rank function to the game, through which it is possible to check who are the top players of each class (the ranking is based on the character's XP).
— The Class Rank can be viewed within the Ranking UI, and is independent for each class.
— The player who occupies the first place in the ranking of each class will receive a special badge that is displayed below his nickname.
— As you can see once inside the game, we have decided not to add Class Rank bonuses at the moment, for the simple reason that we would like you to have the opportunity to contribute with ideas and opinions about which bonuses you would like each class to receive when occupying the first position (or the first positions) of the class rank. Once we analyze the feedback received by the community, bonuses will be added.
Other Changes
— A correction has been applied to the Skill Evasion formula (as per official). From now on, only the Skill Evasion effect with the highest bonus value will be applied (several effects cannot be accumulated at the same time).
- For example, if you have Leather Armor of Protection equipped (which grants Skill Evasion +6%), and you use Ultimate Evasion Lv. 3 (which grants P. Skill Evasion +40%), you will have a total bonus of P. Skill Evasion +40% (since the effects do not accumulate and only the one with the highest value is applied).
— Fixed an issue in the M. Skill Critical Rate formula due to which M. Skill Critical Rate bonuses (granted by items, buffs, etc.) were affecting the character's final M. Skill Critical Rate value more than they should.
— Fixed an issue where the debuff applied when using the Blade Assault skill, which reduces the number of attacks to 1, did not work correctly.
— Fixed an issue where the 'Skill Power Defense' effect (e.g. granted by the Gauntlets of Protection trigger skill) was not working correctly.
— Fixed an issue where the Titanic Weapon skill would not trigger the Great Pressure skill when applying Fear on an enemy.
— Fixed an issue where the Life Force Harmony: Titan skill would not trigger the True Toughness skill when applying Suppression on an enemy.
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