WIZARDS
Archmage Soultaker Mystic Muse Storm Screamer
Skill Change Arcane Power New levels have been added, with higher M. Atk. bonus and the addition of a M. Skill Critical Damage bonus effect.
New levels:
Lv. 9 (learned at Lv. 85): M. Atk. +22%, M. Skill Critical Damage +1%.
Lv. 10 (learned at Lv. 86): M. Atk. +24%, M. Skill Critical Damage +2%.
Lv. 11 (learned at Lv. 87): M. Atk. +26%, M. Skill Critical Damage +3%.
Lv. 12 (learned at Lv. 88): M. Atk. +28%, M. Skill Critical Damage +5%.
Lv. 13 (learned at Lv. 89): M. Atk. +30%, M. Skill Critical Damage +7%.
Lv. 14 (learned at Lv. 90): M. Atk. +32%, M. Skill Critical Damage +10%.Magic Power New skill (passive).
Lv. 1 → M. Atk. +30%Shield of Mystic New skill (passive).
Lv. 1 → P. Def. +30%
Lv. 2 → P. Def +40%Wizard Armor Mastery Max HP bonus and Received P. Skill Critical Damage resistance effects have been added on the following skill's levels:
Lv. 8-9: Max HP +5%, Received P. Skill Critical Damage -5%
Lv. 10-11: Max HP +10%, Received P. Skill Critical Damage -7%
Lv. 12-13: Max HP +15%, Received P. Skill Critical Damage -10%Magical Charge New skill (active).
<Fixed Cooldown skill>
Teleports to the front.
Cooldown: 10 sec.Aura Flash Skill re-added (active).
<Fixed Cooldown skill>
Deals damage and cancel enemy's target.
Cooldown: 4 sec.Cancel Skill re-added (active). Blazing Circle Skill re-added (active). Wizard Enlightenment Skill added (active).
<Fixed Cooldown skill>
For 20 sec., you enjoy wizard enlightenment:
M. Atk. +20%
Casting Spd. +30%
M. Skill Critical Rate +50%
M. Skill Critical Damage +10%
M. Skill MP Consumption -70%
Cooldown: 5 min.Heavy Sleep Lv. 7 skill has been added (from Mystic Muse update).
Puts the enemy into a deep sleep.
For a certain period of time, sleep is not canceled by an attack, and even afterwards, it is not imediately canceled upong being hit. Instead, the probability of being canceled increases cumulatively with each hit.Mystic Meteor: Master The skill has been added (from Mystic Muse update).
<Skill with fixed cooldown>
Decreases CP of the target and nearby enemies for 50%.
Attacks with 417 power and has a chance of knocking enemies down.
Applies Mystic Frost debuff to enemies.
Applies Mystic Pride buff to yourself.
Afterwards, meteorite fragments and a huge tsunami occurs and attacks three times:
- Meteorite Fragment: Attacks 2 times with 417 power.
- Huge Tidal Wave: Attacks once with 438 power.
Mystic Frost
M. Def. -30%
Received M. Skill Critical Rate +10%
Duration: 5 seconds
(Applies each effect individually)
Mystic Pride
Your Skill range +200
PvP damage bonus +30%
When using magic (attack/debuff/anomaly) skills:
Additional damage is inflicted by randomly dropping small meteorites.
Duration: 10 seconds
All attacks deal higher damage to enemies with a debuff/anomaly applied.Relic The skill has been added (from Mystic Muse update).
Paralysis Atk. Rate +8%
Sleep Atk. Rate +4%
When using robes
Max HP +1000
Max MP +1000
MP Recovery Rate +3
Can be enchanted:
+1: Increases Paralysis/Sleep Atk. Rate / Max HP/MP / MP Recovery Rate.
+2: Increases Paralysis/Sleep Atk. Rate / Max HP/MP / MP Recovery Rate.
+3: Increases Paralysis/Sleep/Knockback Atk. Rate / Max HP/MP / MP Recovery Rate / Skill upgrade.
<Upgrade effect>
Flame Explosion → Flame Explosion: Relic
Increases attack power and number of attacks from 1 to 2.Magic Circle The skill has been added (from Mystic Muse update).
M. Atk. +1,000
When using magic skills (attack/anomaly/debuff):
Forms a Magic Circle level by level.
(Each level cooldown: 2 seconds.)
When reaching Lv. 4, the following skills deal additional damage (power 145):
- Prominence
- Fire Vortex
- Flame Explosion
- Flame Explosion: Relic
Effects are added to each stage of the circle:
M. Atk. +300 / +500 / +700 / +1,000
M. Skill Critical Rate +1% / +2% / +3% / +5%
M. Skill Critical Damage +1% / +2% / +3% / +5%
(Description based on Lv. 2)
The skill can't be enchanted anymore.Mystic Mastery The skill has been added (from Mystic Muse update).
When equipped with a magic blunt weapon & robe or a magic sword & robe:
M. Atk. +400
M. Skill Power +4%
Max HP +400
P. Def. +400
Debuff/Anomaly Resistance +4%
Received AoE Skill Damage -7%
Apply the following effects in proportion to maximum MP
10,000 or more
M. Atk. +500
15,000 or more
M. Atk. +500
M. Skill Power +1%
20,000 or more
M. Atk. +500
M. Skill Power +2%
30,000 or more
M. Atk. +500
M. Skill Power +3%
More than 40,000
M. Atk. +500
M. Skill Power +4%
Recovers 2% of maximum MP when killing an enemy character
(Trigger cooldown: 5 seconds)
(Description based on Lv. 4)Rappel The skill has been added (from Mystic Muse update).
Teleport backwards and, with a certain chance, knocks down the target.
M. Skill range +300 for 5 sec.
(Does not apply while Mystic Pride buff is active)Summer Skin The skill has been added (from Mystic Muse update).
Reflects 15% of the received damage.
Speed +10
Max HP +750
P. Def. +750
With a certain chance after being attacked, Burn is applied to the enemy.
Burn
Paralyzed due to the hot energy.
Duration: 3 seconds
(Description based on Lv. 2)Faery Shield The skill has been added (from Mystic Muse update).
Blocks 70% of damage.
The remaining 30% of damage consumes MP instead of HP.
The effect is cancelled when MP reaches 0.
M. Atk. +200
M. Skill Cooldown -4%
Knockback Atk. Rate +30%
At the end, recovers MP by 30% of Max MP.
For 3 sec., Received PvP damage -30%
M. Skill MP Consumption +400%Prominence Casting time is decreased: 4 sec. → 3 sec. Flame Explosion Casting time is decreased: 4 sec. → 3 sec. Rain of Fire Casting time is decreased: 4 sec. → 3 sec. Magic Wound During auto-hunting, the skill won't be casted again on the target if the debuff is already applied.
Skill Change Arcane Power The skill has been added to Soultaker (up to Lv. 8). Transfer Pain Transferred HP % of received damage has been decreased:
10%/20%/30%/40%/50% → 7%/14%/21%/28%/35%Magic Power New skill (passive).
Lv. 1 → M. Atk. +30%Shield of Mystic New skill (passive).
Lv. 1 → P. Def. +30%Wizard Armor Mastery Max HP bonus and Received P. Skill Critical Damage resistance effects have been added on the following skill's levels:
Lv. 8-9: Max HP +5%, Received P. Skill Critical Damage -5%
Lv. 10-11: Max HP +10%, Received P. Skill Critical Damage -7%
Lv. 12-13: Max HP +15%, Received P. Skill Critical Damage -10%Vampiric Claw Skill re-added (active). Wizard Enlightenment Skill added (active).
<Fixed Cooldown skill>
For 20 sec., you enjoy wizard enlightenment:
M. Atk. +20%
Casting Spd. +30%
M. Skill Critical Rate +50%
M. Skill Critical Damage +10%
M. Skill MP Consumption -70%
Cooldown: 5 min.Heavy Sleep Lv. 7 skill has been added (from Mystic Muse update).
Puts the enemy into a deep sleep.
For a certain period of time, sleep is not canceled by an attack, and even afterwards, it is not imediately canceled upong being hit. Instead, the probability of being canceled increases cumulatively with each hit.Summon Reanimated Man Casting time increased: 4 → 6 sec. Summon Cursed Man Casting time increased: 4 → 6 sec.
New skill's levels: 3, 4.
HP is increased on the new levels' Cursed Man.Mystic Meteor: Master The skill has been added (from Mystic Muse update).
<Skill with fixed cooldown>
Decreases CP of the target and nearby enemies for 50%.
Attacks with 417 power and has a chance of knocking enemies down.
Applies Mystic Frost debuff to enemies.
Applies Mystic Pride buff to yourself.
Afterwards, meteorite fragments and a huge tsunami occurs and attacks three times:
- Meteorite Fragment: Attacks 2 times with 417 power.
- Huge Tidal Wave: Attacks once with 438 power.
Mystic Frost
M. Def. -30%
Received M. Skill Critical Rate +10%
Duration: 5 seconds
(Applies each effect individually)
Mystic Pride
Your Skill range +200
PvP damage bonus +30%
When using magic (attack/debuff/anomaly) skills:
Additional damage is inflicted by randomly dropping small meteorites.
Duration: 10 seconds
All attacks deal higher damage to enemies with a debuff/anomaly applied.Relic The skill has been added (from Mystic Muse update).
Paralysis Atk. Rate +8%
Sleep Atk. Rate +4%
When using robes
Max HP +1000
Max MP +1000
MP Recovery Rate +3
Can be enchanted:
+1: Increases Paralysis/Sleep Atk. Rate / Max HP/MP / MP Recovery Rate.
+2: Increases Paralysis/Sleep Atk. Rate / Max HP/MP / MP Recovery Rate.
+3: Increases Paralysis/Sleep/Knockback Atk. Rate / Max HP/MP / MP Recovery Rate / Skill upgrade.
<Upgrade effect>
Void Explosion → Void Explosion: Relic
Increases attack power and number of attacks from 1 to 2.Magic Circle The skill has been added (from Mystic Muse update).
M. Atk. +1,000
When using magic skills (attack/anomaly/debuff):
Forms a Magic Circle level by level.
(Each level cooldown: 2 seconds.)
When reaching Lv. 4, the following skills deal additional damage (power 145):
- Death Spike
- Dark Vortex
- Void Explosion
- Void Explosion: Relic
Effects are added to each stage of the circle:
M. Atk. +300 / +500 / +700 / +1,000
M. Skill Critical Rate +1% / +2% / +3% / +5%
M. Skill Critical Damage +1% / +2% / +3% / +5%
(Description based on Lv. 2)
The skill can't be enchanted anymore.Mystic Mastery The skill has been added (from Mystic Muse update).
When equipped with a magic blunt weapon & robe or a magic sword & robe:
M. Atk. +400
M. Skill Power +4%
Max HP +400
P. Def. +400
Debuff/Anomaly Resistance +4%
Received AoE Skill Damage -7%
Apply the following effects in proportion to maximum MP
10,000 or more
M. Atk. +500
15,000 or more
M. Atk. +500
M. Skill Power +1%
20,000 or more
M. Atk. +500
M. Skill Power +2%
30,000 or more
M. Atk. +500
M. Skill Power +3%
More than 40,000
M. Atk. +500
M. Skill Power +4%
Recovers 2% of maximum MP when killing an enemy character
(Trigger cooldown: 5 seconds)
(Description based on Lv. 4)Rappel The skill has been added (from Mystic Muse update).
Teleport backwards and, with a certain chance, knocks down the target.
M. Skill range +300 for 5 sec.
(Does not apply while Mystic Pride buff is active)Death Spike Casting time is decreased: 4 sec. → 3 sec. Void Explosion Casting time is decreased: 4 sec. → 3 sec. Dark Burst Casting time is decreased: 4 sec. → 3 sec. Magic Wound During auto-hunting, the skill won't be casted again on the target if the debuff is already applied.
Skill Change Arcane Power New levels have been added, with higher M. Atk. bonus and the addition of a M. Skill Critical Damage bonus effect.
New levels:
Lv. 9 (learned at Lv. 85): M. Atk. +22%, M. Skill Critical Damage +1%.
Lv. 10 (learned at Lv. 86): M. Atk. +24%, M. Skill Critical Damage +2%.
Lv. 11 (learned at Lv. 87): M. Atk. +26%, M. Skill Critical Damage +3%.
Lv. 12 (learned at Lv. 88): M. Atk. +28%, M. Skill Critical Damage +5%.
Lv. 13 (learned at Lv. 89): M. Atk. +30%, M. Skill Critical Damage +7%.
Lv. 14 (learned at Lv. 90): M. Atk. +32%, M. Skill Critical Damage +10%.Magic Power New skill (passive).
Lv. 1 → M. Atk. +30%Shield of Mystic New skill (passive).
Lv. 1 → P. Def. +30%
Lv. 2 → P. Def +40%Wizard Armor Mastery Max HP bonus and Received P. Skill Critical Damage resistance effects have been added on the following skill's levels:
Lv. 8-9: Max HP +5%, Received P. Skill Critical Damage -5%
Lv. 10-11: Max HP +10%, Received P. Skill Critical Damage -7%
Lv. 12-13: Max HP +15%, Received P. Skill Critical Damage -10%Magical Charge New skill (active).
<Fixed Cooldown skill>
Teleports to the front.
Cooldown: 10 sec.Aura Flash Skill re-added (active).
<Fixed Cooldown skill>
Deals damage and cancel enemy's target.
Cooldown: 4 sec.Cancel Skill re-added (active). Wizard Enlightenment Skill added (active).
<Fixed Cooldown skill>
For 20 sec., you enjoy wizard enlightenment:
M. Atk. +20%
Casting Spd. +30%
M. Skill Critical Rate +50%
M. Skill Critical Damage +10%
M. Skill MP Consumption -70%
Cooldown: 5 min.Magic Wound During auto-hunting, the skill won't be casted again on the target if the debuff is already applied. Winter Skin Frost Lv. 1 debuff duration decreased: 3 → 2 sec.
Frost debuff chance to be applied after being attacked has been decreased.
Frost debuff cooldown added: 10 sec.
Skill Change Arcane Power New levels have been added, with higher M. Atk. bonus and the addition of a M. Skill Critical Damage bonus effect.
New levels:
Lv. 9 (learned at Lv. 85): M. Atk. +22%, M. Skill Critical Damage +1%.
Lv. 10 (learned at Lv. 86): M. Atk. +24%, M. Skill Critical Damage +2%.
Lv. 11 (learned at Lv. 87): M. Atk. +26%, M. Skill Critical Damage +3%.
Lv. 12 (learned at Lv. 88): M. Atk. +28%, M. Skill Critical Damage +5%.
Lv. 13 (learned at Lv. 89): M. Atk. +30%, M. Skill Critical Damage +7%.
Lv. 14 (learned at Lv. 90): M. Atk. +32%, M. Skill Critical Damage +10%.Magic Power New skill (passive).
Lv. 1 → M. Atk. +30%Shield of Mystic New skill (passive).
Lv. 1 → P. Def. +30%
Lv. 2 → P. Def +40%Wizard Armor Mastery Max HP bonus and Received P. Skill Critical Damage resistance effects have been added on the following skill's levels:
Lv. 8-9: Max HP +5%, Received P. Skill Critical Damage -5%
Lv. 10-11: Max HP +10%, Received P. Skill Critical Damage -7%
Lv. 12-13: Max HP +15%, Received P. Skill Critical Damage -10%Vampiric Claw Skill re-added (active). Magical Charge New skill (active).
<Fixed Cooldown skill>
Teleports to the front.
Cooldown: 10 sec.Aura Flash Skill re-added (active).
<Fixed Cooldown skill>
Deals damage and cancel enemy's target.
Cooldown: 4 sec.Wizard Enlightenment Skill added (active).
<Fixed Cooldown skill>
For 20 sec., you enjoy wizard enlightenment:
M. Atk. +20%
Casting Spd. +30%
M. Skill Critical Rate +50%
M. Skill Critical Damage +10%
M. Skill MP Consumption -70%
Cooldown: 5 min.Mystic Meteor: Master The skill has been added (from Mystic Muse update).
<Skill with fixed cooldown>
Decreases CP of the target and nearby enemies for 50%.
Attacks with 417 power and has a chance of knocking enemies down.
Applies Mystic Frost debuff to enemies.
Applies Mystic Pride buff to yourself.
Afterwards, meteorite fragments and a huge tsunami occurs and attacks three times:
- Meteorite Fragment: Attacks 2 times with 417 power.
- Huge Tidal Wave: Attacks once with 438 power.
Mystic Frost
M. Def. -30%
Received M. Skill Critical Rate +10%
Duration: 5 seconds
(Applies each effect individually)
Mystic Pride
Your Skill range +200
PvP damage bonus +30%
When using magic (attack/debuff/anomaly) skills:
Additional damage is inflicted by randomly dropping small meteorites.
Duration: 10 seconds
All attacks deal higher damage to enemies with a debuff/anomaly applied.Heavy Sleep Lv. 7 skill has been added (from Mystic Muse update).
Puts the enemy into a deep sleep.
For a certain period of time, sleep is not canceled by an attack, and even afterwards, it is not imediately canceled upong being hit. Instead, the probability of being canceled increases cumulatively with each hit.Relic The skill has been added (from Mystic Muse update).
Paralysis Atk. Rate +8%
Sleep Atk. Rate +4%
When using robes
Max HP +1000
Max MP +1000
MP Recovery Rate +3
Can be enchanted:
+1: Increases Paralysis/Sleep Atk. Rate / Max HP/MP / MP Recovery Rate.
+2: Increases Paralysis/Sleep Atk. Rate / Max HP/MP / MP Recovery Rate.
+3: Increases Paralysis/Sleep/Knockback Atk. Rate / Max HP/MP / MP Recovery Rate / Skill upgrade.
<Upgrade effect>
Thunder Explosion → Thunder Explosion: Relic
Increases attack power and number of attacks from 1 to 2.Magic Circle The skill has been added (from Mystic Muse update).
M. Atk. +1,000
When using magic skills (attack/anomaly/debuff):
Forms a Magic Circle level by level.
(Each level cooldown: 2 seconds.)
When reaching Lv. 4, the following skills deal additional damage (power 145):
- Hurricane
- Wind Vortex
- Thunder Explosion
- Thunder Explosion: Relic
Effects are added to each stage of the circle:
M. Atk. +300 / +500 / +700 / +1,000
M. Skill Critical Rate +1% / +2% / +3% / +5%
M. Skill Critical Damage +1% / +2% / +3% / +5%
(Description based on Lv. 2)
The skill can't be enchanted anymore.Mystic Mastery The skill has been added (from Mystic Muse update).
When equipped with a magic blunt weapon & robe or a magic sword & robe:
M. Atk. +400
M. Skill Power +4%
Max HP +400
P. Def. +400
Debuff/Anomaly Resistance +4%
Received AoE Skill Damage -7%
Apply the following effects in proportion to maximum MP
10,000 or more
M. Atk. +500
15,000 or more
M. Atk. +500
M. Skill Power +1%
20,000 or more
M. Atk. +500
M. Skill Power +2%
30,000 or more
M. Atk. +500
M. Skill Power +3%
More than 40,000
M. Atk. +500
M. Skill Power +4%
Recovers 2% of maximum MP when killing an enemy character
(Trigger cooldown: 5 seconds)
(Description based on Lv. 4)Autumn Skin The skill has been added (from Mystic Muse update).
Reflects 15% of the received damage.
Speed +10
Max HP +750
P. Def. +750
With a certain chance after being attacked, Blow is applied to the enemy.
Blow
Paralyzed due to the windy energy.
Duration: 3 seconds
(Description based on Lv. 2)Faery Shield The skill has been added (from Mystic Muse update).
Blocks 70% of damage.
The remaining 30% of damage consumes MP instead of HP.
The effect is cancelled when MP reaches 0.
M. Atk. +200
M. Skill Cooldown -4%
Knockback Atk. Rate +30%
At the end, recovers MP by 30% of Max MP.
For 3 sec., Received PvP damage -30%
M. Skill MP Consumption +400%Rappel The skill has been added (from Mystic Muse update).
Teleport backwards and, with a certain chance, knocks down the target.
M. Skill range +300 for 5 sec.
(Does not apply while Mystic Pride buff is active)Hurricane Casting time is decreased: 4 sec. → 3 sec. Thunder Explosion Casting time is decreased: 4 sec. → 3 sec. Tempest Casting time is decreased: 4 sec. → 3 sec. Magic Wound During auto-hunting, the skill won't be casted again on the target if the debuff is already applied.
PRIESTS
Cardinal Eva's Saint Shillien Saint
Skill Change Shining Buster New levels have been added, with higher M. Atk. bonus and higher chance to make an additional attack. Prophecy of Light PvE Damage bonus has been increased.
M. Skill Critical Rate bonus, M. Skill Critical Damage bonus and Received damage reduction effects have been added.
Prophecy of Light Lv. 1 Prophecy of Light Lv. 2 PvE Damage bonus +15%→ +35%
M. Skill Critical Rate +5%
M. Skill Critical Damage +10%PvE Damage bonus +20%→ +45%
M. Skill Critical Rate +10%
M. Skill Critical Damage +15%
Received damage -5%Priest Armor Mastery Max HP bonus effect has been added on the following skill's levels:
Lv. 10-11 → Max HP +5%
Lv. 12-13 → Max HP +10%
Lv. 14-15 → Max HP +15%Resurrection From Lv. 7 (learned at Lv. 66) and above, recovers 100% of lost XP. Mass Resurrection From Lv. 6 (learned at Lv. 78), recovers 100% of lost XP. Requiem The skill can be auto-used.
Attracts nearby enemies.
AOE range: 800.
Cooldown: 8 sec. (fixed).Polymorph Transforms yourself into a stone for 8 sec. to eliminate nearby enemies' aggression and keep them from targeting you. Decreases Speed while transformed. Favorable Cover Dagger resistance decrease removed.
Skill Change Aquatic Buster New levels have been added, with higher M. Atk. bonus and higher chance to make an additional attack. Eva's Power A new effect has been added:
M. Atk. +15%Prophecy of Water PvE Damage bonus has been increased.
M. Skill Critical Rate bonus, M. Skill Critical Damage bonus, Received Skill Critical Rate reduction and Received Skill Critical Damage reduction effects have been added.
Prophecy of Water Lv. 1 Prophecy of Water Lv. 2 PvE Damage bonus +15%→ +35%
M. Skill Critical Rate +5%
M. Skill Critical Damage +10%
Received Skill Critical Rate -5%
Received Skill Critical Damage -5%PvE Damage bonus +20%→ +45%
M. Skill Critical Rate +10%
M. Skill Critical Damage +15%
Received Skill Critical Rate -10%
Received Skill Critical Damage -10%Priest Armor Mastery Max HP bonus effect has been added on the following skill's levels:
Lv. 10-11 → Max HP +5%
Lv. 12-13 → Max HP +10%
Lv. 14-15 → Max HP +15%Resurrection From Lv. 7 (learned at Lv. 66) and above, recovers 100% of lost XP. Requiem Skill added (active).
The skill can be auto-used.
Attracts nearby enemies.
AOE range: 800.
Cooldown: 8 sec. (fixed).Stigma of Eva Skill added (active).
Debuffs the enemy with the Eva's curse.
The effect lasts for 30 sec.
Reduces Melee Weapon Resistance (up to -30%) and M. Def.
During auto-hunting, the skill won't be casted again on the target if the debuff is already applied.
Range increased: 600 → 700
New levels have been added, up to Lv. 90.Mass Stigma of Eva Skill added (active).
Debuffs nearby enemies with the Eva's curse.
The effect lasts for 30 sec.
Reduces Melee Weapon Resistance (up to -30%) and M. Def.
During auto-hunting, the skill won't be casted again on the target if the debuff is already applied.
Range increased: 600 → 700
New levels have been added, up to Lv. 90.Remove Cooldown decreased: 10 → 8 sec.
New skill's level: 2. On Lv. 2, Remove restores 20% of Max HP.Eva's Blessing Cooldown decreased: 20 → 5 min. (fixed). Polymorph Transforms yourself into a stone for 8 sec. to eliminate nearby enemies' aggression and keep them from targeting you. Decreases Speed while transformed. Favorable Cover Dagger resistance decrease removed.
Skill Change Dark Buster New levels have been added, with higher M. Atk. bonus and higher chance to make an additional attack. Priest Armor Mastery Max HP bonus effect has been added on the following skill's levels:
Lv. 10-11 → Max HP +5%
Lv. 12-13 → Max HP +10%
Lv. 14-15 → Max HP +15%Resurrection Can be learned up to Lv. 9.
From Lv. 7 (learned at Lv. 66) and above, recovers 100% of lost XP.Stigma of Shillien Reduces Melee Weapon Resistance (up to -30%)
During auto-hunting, the skill won't be casted again on the target if the debuff is already applied.
Range increased: 600 → 700
New levels have been added, up to Lv. 90.Mass Stigma of Shillien Reduces Melee Weapon Resistance (up to -30%)
During auto-hunting, the skill won't be casted again on the target if the debuff is already applied.
Range increased: 600 → 700
New levels have been added, up to Lv. 90.Mass Dryad Root / Duress The skill now affects up to 20 targets. Polymorph Transforms yourself into a stone for 8 sec. to eliminate nearby enemies' aggression and keep them from targeting you. Decreases Speed while transformed. Favorable Cover Dagger resistance decrease removed.
SUMMONERS
Arcana Lord Elemental Master Spectral Master
Skill Change Summoner Armor Mastery Max HP bonus effect has been added on the following skill's levels:
Lv. 8-9: Max HP +5%
Lv. 10-11: Max HP +10%
Lv. 12-13: Max HP +15%Feline King (servitor) Feline Pounce (new skill): rushes and inflicts damage on a target, reducing it's Speed. Cooldown: 10 sec. Casting range: 500.
Slash: now has critical chance.
Spin Slash: now has critical chance.
Skills' MP Consumption is decreased.Cat Emperor (servitor) Outcry: cooldown decreased, 10 → 3 sec.
Basic attack range has been increased.Spirit Sharing Skill added (active).
For 20 min., increases P. Atk., M. Atk., Atk. Spd., Casting Spd., P./M. Critical Rate. Bonuses scale with skill's level.Queen's Gift Buff duration increased. Queen's Blessing Buff duration increased.
P. Skill Critical Rate and P. Skill Critical Damage bonuses added. Bonuses increase according to skill's level.Transfer Pain Transferred HP % of received damage has been decreased:
10%/20%/30%/40%/50% → 7%/14%/21%/28%/35%Summon Cubic of Secrets 'Sword Resistance' effect has been replaced by 'Resistance to All Weapons'.
Trigger cooldown has been decreased.
Summon Cubic of Secrets Lv. 2 / Lv. 3 Summon Cubic of Secrets Lv. 4 Trigger cooldown: 8 → 6 sec.
+1: 7 → 5 sec.
+2: 6 → 4 sec.
+3: 5 → 3 sec.Trigger cooldown: 8 → 5 sec.
+1: 7 → 4 sec.
+2: 6 → 3 sec.
+3: 5 → 2 sec.Servitor Ultimate Defense Lv. 3 Cooldown has been reduced: 10 → 5 min. Powerful Servitor Share Dolls' passive properties will now also be transferred to the servitor.
Dolls
- Queen Ant Doll
- Orfen Doll
- Core Doll
- Zaken Doll
- Baium Doll
- Frintezza Doll
- Antharas Doll
- Behemoth Doll
- Glakias Doll
- Andreas van Halter Doll
- Kelbim DollServitor Balance Life New skill.
Equalizes your HP and that of your servitor.Ray of Light The skill is now AOE.
Skill Change Summoner Armor Mastery Max HP bonus effect has been added on the following skill's levels:
Lv. 8 → Max HP +5%
Lv. 9 → Max HP +7%
Lv. 10 → Max HP +9%
Lv. 11 → Max HP +11%
Lv. 12 → Max HP +13%
Lv. 13 → Max HP +15%Magnus the Unicorn (servitor) Tidal Wave: cooldown increased, 2 → 3 sec.
Skills' MP Consumption is decreased.Unicorn Guard (servitor) Trample: cooldown decreased, 10 → 3 sec.
Basic attack range has been increased.Spirit Sharing Skill added (active).
For 20 min., increases P. Atk., M. Atk., Atk. Spd., Casting Spd., P./M. Critical Rate. Bonuses increase according to skill's level.Blessing of Seraphim
Gift of SeraphimBuff duration increased. Transfer Pain Transferred HP % of received damage has been decreased:
10%/20%/30%/40%/50% → 7%/14%/21%/28%/35%Summon Elemental Cubic 'Bow/Firearm Resistance' effect has been replaced by 'Resistance to All Weapons'.
Trigger cooldown has been decreased.
Summon Elemental Cubic Lv. 2 / Lv. 3 Summon Elemental Cubic Lv. 4 Trigger cooldown: 8 → 6 sec.
+1: 7 → 5 sec.
+2: 6 → 4 sec.
+3: 5 → 3 sec.Trigger cooldown: 8 → 5 sec.
+1: 7 → 4 sec.
+2: 6 → 3 sec.
+3: 5 → 2 sec.Servitor Ultimate Defense Lv. 3 Cooldown has been reduced: 10 → 5 min. Powerful Servitor Share Dolls' passive properties will now also be transferred to the servitor.
Dolls
- Queen Ant Doll
- Orfen Doll
- Core Doll
- Zaken Doll
- Baium Doll
- Frintezza Doll
- Antharas Doll
- Behemoth Doll
- Glakias Doll
- Andreas van Halter Doll
- Kelbim DollServitor Balance Life New skill.
Equalizes your HP and that of your servitor.Ray of Light The skill is now AOE.
Skill Change Summoner Armor Mastery Max HP bonus effect has been added on the following skill's levels:
Lv. 8 → Max HP +5%
Lv. 9 → Max HP +7%
Lv. 10 → Max HP +9%
Lv. 11 → Max HP +11%
Lv. 12 → Max HP +13%
Lv. 13 → Max HP +15%Spectral Lord (servitor) Dark Burst (replaces Corpe Burst): inflicts magic damage on a target and nearby enemies.
Dicing Death: now has critical chance. The chance to cancel enemy's target increase according to the skill's level.
Dark Curse: now can be casted with 500 range.
Skills' MP Consumption is decreased.Nightshade (servitor) Phantom Stun (new skill): inflicts damage and temporarily stuns nearby enemies.
Cooldown decreases according to the skill's level.Lord Raise (servitor) Specter's Dance: cooldown decreased, 10 → 3 sec.
Basic attack range has been increased.Spirit Sharing Skill added (active).
For 20 min., increases P. Atk., M. Atk., Atk. Spd., Casting Spd., P./M. Critical Rate. Bonuses increase according to skill's level.Transfer Pain Transferred HP % of received damage has been decreased:
10%/20%/30%/40%/50% → 7%/14%/21%/28%/35%Summon Phantom Cubic 'Dagger Resistance' effect has been replaced by 'Resistance to All Weapons'.
Trigger cooldown has been decreased.
Summon Phantom Cubic Lv. 2 / Lv. 3 Summon Phantom Cubic Lv. 4 Trigger cooldown: 8 → 6 sec.
+1: 7 → 5 sec.
+2: 6 → 4 sec.
+3: 5 → 3 sec.Trigger cooldown: 8 → 5 sec.
+1: 7 → 4 sec.
+2: 6 → 3 sec.
+3: 5 → 2 sec.Servitor Ultimate Defense Lv. 3 Cooldown has been reduced: 10 → 5 min. Powerful Servitor Share Dolls' passive properties will now also be transferred to the servitor.
Dolls
- Queen Ant Doll
- Orfen Doll
- Core Doll
- Zaken Doll
- Baium Doll
- Frintezza Doll
- Antharas Doll
- Behemoth Doll
- Glakias Doll
- Andreas van Halter Doll
- Kelbim DollServitor Balance Life New skill.
Equalizes your HP and that of your servitor.Ray of Light The skill is now AOE.
WARRIORS
Duelist Dreadnought Titan Grand Khavatari Vanguard Rider Fortune Seeker Maestro Doombringer Soul Hound
Skill Change Dual Swords Mastery PvE damage bonus +5% is replaced by Damage bonus (affects both PvP and PvE). Rush Range is increased:
Lv. 1: 400 → 500
Lv. 2: 450 → 550
Lv. 3: 500 → 600Blade Rush Range is decreased: 700 → 600
Can be used if the distance to the target is more than 80.
Target's defense ignore increased: 5% → 10%Indestructible Blade Duration is decreased: 5 sec. → 3 sec. Frenetic New skill (active).
Lv. 1 Lv. 2 Lv. 3 <Skill with fixed cooldown>
For 1 min.:
P. Atk. +5%
Atk. Spd. +5%
P. Skill Critical Rate +5%
P. Skill Critical Damage +5%
P. Skill MP Consumption -50%
Cooldown: 5 min.<Skill with fixed cooldown>
For 1 min.:
P. Atk. +7%
Atk. Spd. +7%
P. Skill Critical Rate +7%
P. Skill Critical Damage +7%
P. Skill MP Consumption -50%
Cooldown: 5 min.<Skill with fixed cooldown>
For 1 min.:
P. Atk. +10%
Atk. Spd. +10%
P. Skill Critical Rate +10%
P. Skill Critical Damage +10%
P. Skill MP Consumption -50%
Cooldown: 3 min.
Note: this skill is replaced by Challenger once learned.Sonic Storm Cooldown decreased: 10 → 3 sec. Slashing Blades Target limit increased: 5 → 9 targets Slashing Blades - Master Target limit increased: 8 → 14 targets
Skill Change Rush Range is increased:
Lv. 1: 400 → 500
Lv. 2: 450 → 550
Lv. 3: 500 → 600Amazing Spike Thrust Mastery Additional attack power and critical chance increased. Amazing Thunder Storm mastery A new effect has been added:
Shock Atk. Rate +15%Unleashed Power Some bonuses have been improved. Other effects have been added.
Unleashed Power Lv. 1 Unleashed Power Lv. 2 Unleashed Power Lv. 3 Shock Atk. Rate +5% → +10%
AoE Skill Damage +1%Shock Atk. Rate +7% → +15%
AoE Skill Damage +3%Shock Atk. Rate +10% → +30%
AoE Skill Damage +5%Provoke The skill can be auto-used.
AOE range increased: 500 → 800.
Cooldown decreased: 20 → 8 sec.
Debuff duration decreased: 10 → 5 sec.Spear Rumble Cooldown decreased: 30 → 20 sec. Fierce Rush New skill.
Available levels: 6
The following skill will be deleted upon getting the skill: Rush.
Casting range: 600
Casting time: 1
Cooldown: 3 sec.
Target: Enemies
Applies to: Single target
Description:
<Rush skill>
Charges at the target with 4000-5000 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.Amazing Vortex New skill.
Available levels: 16
The following skill will be deleted upon getting the skill: Vortex.
AoE range: 180
Casting time: 1.8 sec.
Cooldown: 3 sec.
Target: Character
Applies to: Range
Equipment: Spear
Description:
Attacks nearby enemies with 4993-6572 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.Great Sweep Cooldown has been reduced 60 → 30 sec. Cooldown is now fixed.
Changed the attack radius of the Great Sweep skill. Before, the damage was dealt in a cone shape in front of the caster, now it will be centered on the target and deal damage around it.
With a 50% chance, deals an additional attack.
Skill Change Rush Range is increased:
Lv. 1: 400 → 500
Lv. 2: 450 → 550
Lv. 3: 500 → 600Full Knockdown The skill is removed upon learning Titanic Break. Titanic Sweep The skill now has a target limit of 20 targets.
When Giant's Ring is triggered while using Titanic Sweep, the enhanced skill range increases (from 180 to 250).Titan Champion The following reductions are applied:
Fear Atk. Rate +40% → +30%
Knockback Atk. Rate +40% → +30%Frenzy
GutsAdena requirement for learning Lv. 8 has been decreased: 300.000.000 Adena → 100.000.000 Adena.
Skill Change Rush Range is increased:
Lv. 1: 400 → 500
Lv. 2: 450 → 550
Lv. 3: 500 → 600Fierce Rush New skill.
Available levels: 6
The following skill will be deleted upon getting the skill: Rush.
Casting range: 600
Casting time: 1
Cooldown: 3 sec.
Target: Enemies
Applies to: Single target
Description:
<Rush skill>
Charges at the target with 4000-5000 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.Khavatari Ancient Spirit Totem Cacophony of War has been completely revamped.
The following skill will be deleted upon getting the skill: Zealot, Bison Spirit Totem.
Casting time: 1.5 sec
Cooldown: 1 min.
Duration: 20 min.
Target: Character
Applies to: Single target
Equipment: Fist Weapon
Description:
P. Atk. +25%
P. Skill Damage in PvP +10%
Atk. Spd. +25%
P. Skill Critical Rate +25%
P. Skill Critical Damage +35%
Speed +25
Knockback Atk. Rate +30%
Suppression Atk. Rate +30%
Depending on the remaining HP, applies one of the following effects:
<31-60% HP>
P. Atk. +20%
Atk. Spd. +10%
P. Def. +10%
M. Def. +10%
<0-30% HP>
P. Atk. +30%
Atk. Spd. +15%
P. Def. +15%
M. Def. +15%Break Duress A new level has been added, with a lower casting time and cooldown, not requiring Momentun anymore to be used, and with a CP recovery effect.
New skill level: Lv. 4.
Learning level: 80.
Upon learning, Braveheart is deleted.
Casting time: 3 sec.
Cooldown: 2 min.
Uses your spirit energy to remove Paralysis/Shock/Sleep/Hold/Suppression debuffs.
Recovers 2000 CP.Burning Assault Raging Force is not removed upon learning this skill.
A defense ignore effect has been added:
Ignores 10% of the target's defense.Khavatari Spirit P. Skill Critical Rate bonus is added upon enchanting the skill.
+1 → P. Skill Critical Rate +4%
+2 → P. Skill Critical Rate +8%
+3 → P. Skill Critical Rate +12%Hurricane Assault Range increased: 40 → 150.
A defense ignore effect has been added:
Ignores 10% of the target's defense.Burning Strike Now its an AoE skill. Attacks 3 targets.
Range increased: 120 → 150.Burning Storm New skill.
Available levels: 8
The following skill will be deleted upon getting the skill: Force Storm.
Casting range: 600
Casting time: 2 sec.
Cooldown: 3 sec.
Target: Enemies
Applies to: Range
Description:
Strikes the target and nearby enemies with 2965-3565 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Skill Change Wild Rush
Wild Rush: AssaultRange is increased:
Lv. 1: 400 → 500
Lv. 2: 450 → 550
Lv. 3: 500 → 600Blazing Beast BP decreases slower when hit, allowing the buff to last for longer. Darkness Unleashing P. Atk. bonus increased: +15% → +20% Wild Scratch Cooldown decreased: 10 → 8 sec. Shadow Scratch Cooldown decreased: 10 → 4 sec. Power Provoke Skill added (active).
Provokes nearby enemies.
AOE Range: 800.
Cooldown : 8 sec.Giant's Stomp Added attack effect to base skill: 6000 power.
Enchant effects have been changed:
+1: cooldown is decreased to 45 sec.
+2: cooldown is decreased to 30 sec.
+3: cooldown is decreased to 15 sec. Attacks twice.
Skill Change Rush Range is increased:
Lv. 1: 400 → 500
Lv. 2: 450 → 550
Lv. 3: 500 → 600Amazing Vortex New skill.
Available levels: 16
The following skill will be deleted upon getting the skill: Vortex.
AoE range: 180
Casting time: 1.8 sec.
Cooldown: 3 sec.
Target: Character
Applies to: Range
Equipment: Spear
Description:
Attacks nearby enemies with 4993-6572 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.Fierce Rush New skill.
Available levels: 6
The following skill will be deleted upon getting the skill: Rush.
Casting range: 600
Casting time: 1
Cooldown: 3 sec.
Target: Enemies
Applies to: Single target
Description:
<Rush skill>
Charges at the target with 4000-5000 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.Earthquake Cancels enemy's target.
New skill's levels: 10, 11, 12, 13, 14, 15.Provoke The skill can be auto-used.
Attracts nearby enemies.
AOE range increased: 300 → 800.
Cooldown decreased: 30 → 8 sec.Weapon Reinforcement P. Atk. bonus has been increased on Lv. 6: +20% → +30%
When applying the debuff, a Speed reduction effect will also be applied:
Lv. 1-5 → Speed -10%
Lv. 6 → Speed -15%Rolling Dice Some effects have been improved.
<Skill with fixed cast time>
For 20 min.
P. Atk. +60%
P. Critical Rate +15 → +25
P. Critical Damage +15% → +25%
P. Skill Critical Rate +15% → +25%
P. Skill Critical Damage +15 → +25%
Shock Atk. Rate +30%
Additionally one of the following effects:
- Atk. Spd. +55%
- Speed +30
- Max HP +55%
Skill Change Rush Range is increased:
Lv. 1: 400 → 500
Lv. 2: 450 → 550
Lv. 3: 500 → 600Amazing Vortex New skill.
Available levels: 16
The following skill will be deleted upon getting the skill: Vortex.
AoE range: 180
Casting time: 1.8 sec.
Cooldown: 3 sec.
Target: Character
Applies to: Range
Equipment: Spear
Description:
Attacks nearby enemies with 4993-6572 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.Earthquake Cancels enemy's target.
New skill's levels: 10, 11, 12, 13, 14, 15.Provoke The skill can be auto-used.
Attracts nearby enemies.
Range increased: 300 → 800.
Cooldown reduced: 30 → 8 sec.Weapon Reinforcement When applying the debuff, a Speed reduction effect will also be applied:
Lv. 1-5 → Speed -10%Mechanical Masterpiece Stun's effect trigger cooldown reduced: 10 → 5 sec.
Additional attack critical chance has been increased.Prime Master Transformation Some effects have been improved.
It is time to discover the power of Prime Master.
<Transformation effect>
Max HP +45000
P. Atk. +10% → +20%
P. Skill Critical Rate +10% → +20%
P. Skill Critical Damage +10% → +20%
P. Skill Damage in PvP +10% (new)
Speed +10 (new)
Shock Atk. Rate +10% → +30%
Debuff/ Anomaly Resistance +10%
Object damage in the World Siege +25
Armor Crush skill upgradeBlacksmith Attack Shield defense ignore effect has been added.
Target's Defense Ignore effect has been added: 10%.
Range increased: 500 → 600.
Skill Change Rush Range is increased:
Lv. 1: 400 → 500
Lv. 2: 450 → 550
Lv. 3: 500 → 600Rush Impact Range is decreased:
Lv. 2: 600 → 550
Lv. 3 and above: 700 → 600Disability Max HP reduction has been removed.
HP Drain reduction has been decreased to -90%.Overwhelming Force Duration increased: 10 sec → 15 sec. Collect Light Souls
Collect Shadow SoulsCooldown decreased:
Lv. 1: 900 → 300 sec.
Lv. 2: 900 → 300 sec.
Skill Change Soul Strike Trigger cooldown after a physical skill increased: 5 → 10 sec.
Trigger cooldown after a magic skill increased: 5 → 10 sec.Fragarach Paralyze effect has a 10 sec. cooldown. Lightning Tornado Lightning Tornado Lv. 1 Lightning Tornado Lv. 2 Lightning Tornado Lv. 3 Lightning Tornado Lv. 4 Learned at Lv. 76.
Trigger skill:
<Lightning Tornado>
M. Power: 190
(Cooldown: 3 sec.)Learned at Lv. 84.
Trigger skill:
<Lightning Tornado>
M. Power: 190
(Cooldown: 2 sec.)Learned at Lv. 87.
Trigger skill:
<Lightning Tornado>
M. Power: 190
(Cooldown: 1 sec.)Learned at Lv. 90.
Trigger skill:
<Lightning Tornado>
M. Power: 190
(Cooldown is removed)Shadow Bind Range decreased: 700 → 600 Voice Bind Range decreased: 700 → 600 Lightning Range decreased: 700 → 600 Collect Light Souls
Collect Shadow SoulsCooldown decreased:
Lv. 1: 900 → 300 sec.
Lv. 2: 900 → 300 sec.
TANKS
Phoenix Knight Hell Knight Eva's Templar Shillien Templar
Skill Change Knight's Weapon Mastery PvE damage bonus has been added, depending on the skill's level:
Lv. 1: PvE damage +10%
Lv. 2: PvE damage +20%
Lv. 3: PvE damage +30%
Lv. 4: PvE damage +40%
Lv. 5: PvE damage +50%Party Rescue Skill added (active).
<Skill with fixed cooldown>
Drags all party members to oneself and for 15 seconds receives 90% of the damage inflicted to all party members. Additionally, all damage received is capped at 100.
Cooldown: 10 min.
Cannot be used with Shield of Faith or Shelter.
Replaces Shield of Faith upon learning this skill.3Provoke Aura Skill added (active).
Can be learned at Lv. 40.
<Toggle skill>
Attract nearby monsters' attention to you.Templar Rush Skill added (active).
Skill Lv. Learning Lv. Description 1 40 Rushes to the enemy.
Can be used if the distance to the target is more than 150.2 60 Rushes to the enemy.
Can be used if the distance to the target is more than 120.3 76 Rushes to the enemy.
Can be used if the distance to the target is more than 100.4 76 Requires Spellbook: Templar Rush Lv. 4 to be learned.
Rushes to the enemy with 4000 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.5 80 Rushes to the enemy with 4200 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.6 83 Rushes to the enemy with 4400 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.7 85 Rushes to the enemy with 4600 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.8 88 Rushes to the enemy with 4800 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.9 90 Rushes to the enemy with 5000 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.Chain Strike Range decreased: 700 → 600 Chain Strike (Shock) Range decreased: 700 → 600 Mass Chain Strike New skill's levels: 4, 5, 6.
Range decreased: 700 → 600Critical Vulnerability Decrease Old effects have been removed. New effects have been added.
Critical Vulnerability Decrease Effects Lv. 1 Received Skill Critical Rate -2%
Received Skill Critical Damage -2%Lv. 2 Received Skill Critical Rate -4%
Received Skill Critical Damage -4%Lv. 3 Received Skill Critical Rate -6%
Received Skill Critical Damage -6%Lv. 4 Received Skill Critical Rate -8%
Received Skill Critical Damage -8%Lv. 5 Received Skill Critical Rate -10%
Received Skill Critical Damage -10%Masterpiece Shield New levels have been added:
Masterpiece Shield Lv. 3 Masterpiece Shield Lv. 4 Learning level: 87
Fee: Spellbook: Masterpiece Shield
Makes you use your shield more effectively.
Shield Defense ignoring effects are 11% less effective.
All received Critical Damage -6%Learning level: 90
Fee: Spellbook: Masterpiece Shield
Makes you use your shield more effectively.
Shield Defense ignoring effects are 15% less effective.
All received Critical Damage -8%Sanctuary The skill can be auto-used. Shield of Security Fixed cooldown has been removed.
Duration has been increased: 20 → 30 sec.
Upon enchanting the skill, duration increases:
+1 → 40 sec.
+2 → 50 sec.
+3 → 60 sec.Power of Life Adena requirement for learning Lv. 2 has been decreased: 100.000.000 Adena → 10.000.000 Adena.
Adena requirement for learning Lv. 3 has been decreased: 100.000.000 Adena → 30.000.000 Adena.
Skill Change Knight's Weapon Mastery PvE damage bonus has been added, depending on the skill's level:
Lv. 1: PvE damage +10%
Lv. 2: PvE damage +20%
Lv. 3: PvE damage +30%
Lv. 4: PvE damage +40%
Lv. 5: PvE damage +50%Party Rescue Skill added (active).
<Skill with fixed cooldown>
Drags all party members to oneself and for 15 seconds receives 90% of the damage inflicted to all party members. Additionally, all damage received is capped at 100.
Cooldown: 10 min.
Cannot be used with Shield of Faith or Shelter.
Replaces Shield of Faith upon learning this skill.Provoke Aura Skill added (active).
Can be learned at Lv. 40.
<Toggle skill>
Attract nearby monsters' attention to you.Templar Rush Skill added (active).
Skill Lv. Learning Lv. Description 1 40 Rushes to the enemy.
Can be used if the distance to the target is more than 150.2 60 Rushes to the enemy.
Can be used if the distance to the target is more than 120.3 76 Rushes to the enemy.
Can be used if the distance to the target is more than 100.4 76 Requires Spellbook: Templar Rush Lv. 4 to be learned.
Rushes to the enemy with 4000 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.5 80 Rushes to the enemy with 4200 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.6 83 Rushes to the enemy with 4400 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.7 85 Rushes to the enemy with 4600 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.8 88 Rushes to the enemy with 4800 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.9 90 Rushes to the enemy with 5000 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.Chain Strike Range decreased: 700 → 600 Chain Strike (Shock) Range decreased: 700 → 600 Mass Chain Strike New skill's levels: 4, 5, 6.
Range decreased: 700 → 600Critical Vulnerability Decrease Old effects have been removed. New effects have been added.
Critical Vulnerability Decrease Effects Lv. 1 Received Skill Critical Rate -2%
Received Skill Critical Damage -2%Lv. 2 Received Skill Critical Rate -4%
Received Skill Critical Damage -4%Lv. 3 Received Skill Critical Rate -6%
Received Skill Critical Damage -6%Lv. 4 Received Skill Critical Rate -8%
Received Skill Critical Damage -8%Lv. 5 Received Skill Critical Rate -10%
Received Skill Critical Damage -10%Masterpiece Shield New levels have been added:
Masterpiece Shield Lv. 3 Masterpiece Shield Lv. 4 Learning level: 87
Fee: Spellbook: Masterpiece Shield
Makes you use your shield more effectively.
Shield Defense ignoring effects are 11% less effective.
All received Critical Damage -6%Learning level: 90
Fee: Spellbook: Masterpiece Shield
Makes you use your shield more effectively.
Shield Defense ignoring effects are 15% less effective.
All received Critical Damage -8%Horror New skill's levels: 19, 20, 21. Hamstring New skill's levels: 23, 24, 25. Toughness Adena requirement for learning Lv. 2 has been decreased: 100.000.000 Adena → 10.000.000 Adena.
Adena requirement for learning Lv. 3 has been decreased: 100.000.000 Adena → 30.000.000 Adena.
Skill Change Knight's Weapon Mastery PvE damage bonus has been added, depending on the skill's level:
Lv. 1: PvE damage +10%
Lv. 2: PvE damage +20%
Lv. 3: PvE damage +30%
Lv. 4: PvE damage +40%
Lv. 5: PvE damage +50%Party Rescue Skill added (active).
<Skill with fixed cooldown>
Drags all party members to oneself and for 15 seconds receives 90% of the damage inflicted to all party members. Additionally, all damage received is capped at 100.
Cooldown: 10 min.
Cannot be used with Shield of Faith or Shelter.
Replaces Shield of Faith upon learning this skill.Provoke Aura Skill added (active).
Can be learned at Lv. 40.
<Toggle skill>
Attract nearby monsters' attention to you.Templar Rush Skill added (active).
Skill Lv. Learning Lv. Description 1 40 Rushes to the enemy.
Can be used if the distance to the target is more than 150.2 60 Rushes to the enemy.
Can be used if the distance to the target is more than 120.3 76 Rushes to the enemy.
Can be used if the distance to the target is more than 100.4 76 Requires Spellbook: Templar Rush Lv. 4 to be learned.
Rushes to the enemy with 4000 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.5 80 Rushes to the enemy with 4200 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.6 83 Rushes to the enemy with 4400 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.7 85 Rushes to the enemy with 4600 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.8 88 Rushes to the enemy with 4800 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.9 90 Rushes to the enemy with 5000 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.Chain Strike Range decreased: 700 → 600 Chain Strike (Shock) Range decreased: 700 → 600 Mass Chain Strike New skill's levels: 4, 5, 6.
Range decreased: 700 → 600Critical Vulnerability Decrease Old effects have been removed. New effects have been added.
Critical Vulnerability Decrease Effects Lv. 1 Received Skill Critical Rate -2%
Received Skill Critical Damage -2%Lv. 2 Received Skill Critical Rate -4%
Received Skill Critical Damage -4%Lv. 3 Received Skill Critical Rate -6%
Received Skill Critical Damage -6%Lv. 4 Received Skill Critical Rate -8%
Received Skill Critical Damage -8%Lv. 5 Received Skill Critical Rate -10%
Received Skill Critical Damage -10%Masterpiece Shield New levels have been added:
Masterpiece Shield Lv. 3 Masterpiece Shield Lv. 4 Learning level: 87
Fee: Spellbook: Masterpiece Shield
Makes you use your shield more effectively.
Shield Defense ignoring effects are 11% less effective.
All received Critical Damage -6%Learning level: 90
Fee: Spellbook: Masterpiece Shield
Makes you use your shield more effectively.
Shield Defense ignoring effects are 15% less effective.
All received Critical Damage -8%Eva's Defense The skill will now affect caster and party members.
Reduces caster's HP upon use.
For 5 min., after the effect dissappears Eva's Defense or Shield of Sacrifice cannot be applied.Eva's Care The skill will now affect caster and party members.
Duration has been increased: 20 → 30 sec.
Upon enchanting the skill, duration increases:
+1: 40 sec.
+2: 50 sec.
+3: 60 sec.Life's Return A new effect has been added:
When damage is taken, counterattacks and deals damage to the attacking enemy.
(Cooldown: 3 sec.)Power of Life Adena requirement for learning Lv. 2 has been decreased: 100.000.000 Adena → 10.000.000 Adena.
Adena requirement for learning Lv. 3 has been decreased: 100.000.000 Adena → 30.000.000 Adena.
Skill Change Knight's Weapon Mastery PvE damage bonus has been added, depending on the skill's level:
Lv. 1: PvE damage +10%
Lv. 2: PvE damage +20%
Lv. 3: PvE damage +30%
Lv. 4: PvE damage +40%
Lv. 5: PvE damage +50%Party Rescue Skill added (active).
<Skill with fixed cooldown>
Drags all party members to oneself and for 15 seconds receives 90% of the damage inflicted to all party members. Additionally, all damage received is capped at 100.
Cooldown: 10 min.
Cannot be used with Shield of Faith or Shelter.
Replaces Shield of Faith upon learning this skill.Provoke Aura Skill added (active).
Can be learned at Lv. 40.
<Toggle skill>
Attract nearby monsters' attention to you.Templar Rus Skill added (active).
Skill Lv. Learning Lv. Description 1 40 Rushes to the enemy.
Can be used if the distance to the target is more than 150.2 60 Rushes to the enemy.
Can be used if the distance to the target is more than 120.3 76 Rushes to the enemy.
Can be used if the distance to the target is more than 100.4 76 Requires Spellbook: Templar Rush Lv. 4 to be learned.
Rushes to the enemy with 4000 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.5 80 Rushes to the enemy with 4200 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.6 83 Rushes to the enemy with 4400 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.7 85 Rushes to the enemy with 4600 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.8 88 Rushes to the enemy with 4800 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.9 90 Rushes to the enemy with 5000 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.Chain Strike Range decreased: 700 → 600 Chain Strike (Shock) Range decreased: 700 → 600 Mass Chain Strike New skill's levels: 4, 5, 6.
Range decreased: 700 → 600Critical Vulnerability Decrease Old effects have been removed. New effects have been added.
Critical Vulnerability Decrease Effects Lv. 1 Received Skill Critical Rate -2%
Received Skill Critical Damage -2%Lv. 2 Received Skill Critical Rate -4%
Received Skill Critical Damage -4%Lv. 3 Received Skill Critical Rate -6%
Received Skill Critical Damage -6%Lv. 4 Received Skill Critical Rate -8%
Received Skill Critical Damage -8%Lv. 5 Received Skill Critical Rate -10%
Received Skill Critical Damage -10%Masterpiece Shield New levels have been added:
Masterpiece Shield Lv. 3 Masterpiece Shield Lv. 4 Learning level: 87
Fee: Spellbook: Masterpiece Shield
Makes you use your shield more effectively.
Shield Defense ignoring effects are 11% less effective.
All received Critical Damage -6%Learning level: 90
Fee: Spellbook: Masterpiece Shield
Makes you use your shield more effectively.
Shield Defense ignoring effects are 15% less effective.
All received Critical Damage -8%Lightning Strike New skill's levels: 10, 11, 12. Mass Lightning Strike Cooldown is now fixed.
Cooldown has been decreased: 60 → 30 sec.
New skill's level: 6, 7, 8.Hex During auto-hunting, the skill won't be casted again on the target if the debuff is already applied. Life Steal A new effect has been added:
After an attack, deals an additional attack to the enemy.
(Cooldown: 3 sec.)Condemnation Cooldown has been decreased: 90 → 30 sec. Toughness Adena requirement for learning Lv. 2 has been decreased: 100.000.000 Adena → 10.000.000 Adena.
Adena requirement for learning Lv. 3 has been decreased: 100.000.000 Adena → 30.000.000 Adena.
DEATH KNIGHTS
Human/ Elf/ Dark Elf Death Knight
Skill Change Deadly Pull Cooldown increased: 3 → 6 sec.
If the target is a monster, cooldown decreased 6 → 3 sec.
Range decreased: 700 → 600
Damage has been removed.Ultimate Death Knight Transformation Some bonuses have been changed:
P. Atk. +40% → +25%
P. Critical Damage +40% → +25%
P. Skill Critical Damage +40% → +25%
Atk. Spd. +50% → +30%Ultimate Death Knight Transformation: Master Some bonuses have been changed:
P. Atk +1000 → 0 (removed)
P. Atk. +40% → +25%
Skill Power +10% → +5%
P. Critical Damage +40% → +25%
P. Skill Critical Damage +40% → +25%
Atk. Spd. +50% → +30%
Imprisonment Atk. Rate +30% → 0 (removed)Natural Power Bonuses have been decreased:
STR 90-109: P.Atk. +2500 → +1000
STR 110-114: P.Atk. +3500 → +1500
STR 115-119: P.Atk. +5000 → +2500
STR 120-124: P.Atk. +6500 → +3500
STR 125-129: P.Atk. +8000 → +4500
STR 130+: P.Atk. +10000 → +6000Flaming Body Bonuses have been changed:
Lv. 4: P. Atk. +1500 → +750
Lv. 5: P. Atk. +3000 → +1500Hellfire Skill's critical chance has been removed on last hit.
The skill affects a limited number of targets (up to 20).Burning Field
Frozen Field
Lightning StormThe skill affects a limited number of targets (up to 20).
Changes have been applied on the skill's attacks:
Lv. 1 Lv. 2 Lv. 3 First 3 hits: 225 → 170 power
Fourth hit: can't be criticalFirst 3 hits: 250 → 190 power
Fourth hit: can't be criticalFirst 3 hits: 275 → 210 power
Fourth hit: can't be criticalFlame Grip Duration decreased: 5 → 3 sec. Bone Cage Duration decreased: 5 → 3 sec. Rage Charge Range decreased: 700 → 600
Furious Blast cooldown: 10 sec.Undying Body Chance to deal 2 hits when using Punishment decreased from 15% to 10%.
BARDS
Sword Muse Spectral Dancer
Skill Change Rush Skill added (active).
Range is increased:
Lv. 1: 400 → 500
Lv. 2: 450 → 550
Lv. 3: 500 → 600Dash Assault New skill.
Available levels: 6
The following skill will be deleted upon getting the skill: Rush.
Casting range: 600
Casting time: 1
Cooldown: 3 sec.
Target: Enemies
Applies to: Single target
Description:
<Rush skill>
Charges at the target with 4000-5000 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.Sword Symphony <Sword Defense>
Cooldown decreased: 90 → 60 sec.Deadly Strike .New skill levels have been added: 9-15. Song of Vitality A new skill level has been added (Lv. 2).
Learning level: 82.
Requires: Adena x5.000.000.
Song of Vitality Lv. 1 (old) Song of Vitality Lv. 2 Elven life-praising song.
Basic attack damage bonus in PvE +10%
P. Skill damage bonus in PvE +10%
Basic Critical Damage +10%
Atk. Spd. +60Elven life-praising song.
PvE damage bonus +30%
All Critical Damage +5%
Atk. Spd. +100Songs Lv. 2 Increased amount of affected targets: 10 → 20. Song Mastery Bonuses have been changed:
STR 68-80: increased amount of targets affected, +2 → +5.
STR 81-94: increased amount of targets affected, +4 → +5.
STR 95+: remains the same (+10).Song of Earth Additional bonuses have been added:
<Enchanter>
P. Def. +10%
M. Def. +10%
<Nearby characters>
P. Def. +4%
M. Def. +4%
Skill Change Rush Skill added (active).
Range is increased:
Lv. 1: 400 → 500
Lv. 2: 450 → 550
Lv. 3: 500 → 600Dash Assault New skill.
Available levels: 6
The following skill will be deleted upon getting the skill: Rush.
Casting range: 600
Casting time: 1
Cooldown: 3 sec.
Target: Enemies
Applies to: Single target
Description:
<Rush skill>
Charges at the target with 4000-5000 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.Dance of Blood <Dual Swords Attack Range>
Increases attack range.Deadly Strike New skill levels have been added: 9-15. Dance of Berserker A new skill level has been added (Lv. 2).
Learning level: 82.
Requires: Adena x5.000.000.
Dance of Berserker Lv. 1 (old) Dance of Berserker Lv. 2 Dark Elven battlerage-praising song.
Basic attack damage bonus in PvE +10%
P. Skill damage bonus in PvE +10%
Basic Critical Rate +40
Speed +15Dark Elven battlerage-praising song.
PvE damage bonus +30%
All Critical Rate +5%
Speed +20Dances Lv. 2 Increased amount of affected targets: 10 → 20. Dance Mastery Bonuses have been changed:
STR 68-80: increased amount of targets affected, +2 → +5.
STR 81-94: increased amount of targets affected, +4 → +5.
STR 95+: remains the same (+10).Dance of Warrior Additional bonuses have been added:
<Enchanter>
P. Atk. +10%
M. Atk. +10%
<Nearby characters>
P. Atk. +4%
M. Atk. +4%
DAGGERS
Adventurer Wind Rider Ghost Hunter
Skill Change Vital Point Attack Rate The stat can be increased up to 100% (removing the possibility to miss blow skills). Shadow Step Cooldown decreased: 30 → 15 sec.
If the target is a monster, cooldown decreased 15 → 3 sec.Shadow Step: Assault Cooldown decreased: 20 → 10 sec.
If the target is a monster, cooldown decreased 10 → 3 sec.Trick Cancel enemy's target. Switch Cancel enemy's target. Exciting Adventure Cooldown decreased:
Lv. 1, 900 → 600 sec.
Lv. 2, 600 → 300 sec.Mirage The effect has been expanded: there's a chance of cancelling target of the enemy that attacked you. The target cancel chance increases according to skill's level.
Adena requirement for learning Lv. 2 has been decreased: 50.000.000 Adena → 5.000.000 Adena.Dark Blow Adena requirement for learning Lv. 2 has been decreased: 10.000.000 Adena → 1.000.000 Adena.
Adena requirement for learning Lv. 3 has been decreased: 10.000.000 Adena → 3.000.000 Adena.
Adena requirement for learning Lv. 4 has been decreased: 10.000.000 Adena → 5.000.000 Adena.Fatal Accuracy Adena requirement for learning Lv. 2 has been decreased: 20.000.000 Adena → 5.000.000 Adena. Focus Death New levels are added:
Lv. 2, Vital Point Critical Damage +35%
Lv. 3, Vital Point Critical Damage +40%.Focus Chance New levels are added:
Lv. 2, Vital Point Attack Rate / Vital Point Critical Rate +45%
Lv. 3, Vital Point Attack Rate / Vital Point Critical Rate +50%.Focus Power New levels are added:
Lv. 2, P. Atk when using a dagger +20%
Lv. 3, P. Atk when using a dagger +30%.
Skill Change Vital Point Attack Rate The stat can be increased up to 100% (removing the possibility to miss blow skills). Shadow Step Cooldown decreased: 30 → 15 sec.
If the target is a monster, cooldown decreased 15 → 3 sec.Shadow Step: Assault Cooldown decreased: 20 → 10 sec.
If the target is a monster, cooldown decreased 10 → 3 sec.Switch Cancel enemy's target. Wind Riding Cooldown decreased:
Lv. 1, 900 → 600 sec.
Lv. 2, 600 → 300 sec.Evasion Adena requirement for learning Lv. 2 has been decreased: 50.000.000 Adena → 5.000.000 Adena. Dark Blow Adena requirement for learning Lv. 2 has been decreased: 10.000.000 Adena → 1.000.000 Adena.
Adena requirement for learning Lv. 3 has been decreased: 10.000.000 Adena → 3.000.000 Adena.
Adena requirement for learning Lv. 4 has been decreased: 10.000.000 Adena → 5.000.000 Adena.Fatal Accuracy Adena requirement for learning Lv. 2 has been decreased: 20.000.000 Adena → 5.000.000 Adena. Focus Death New levels are added:
Lv. 2, Vital Point Critical Damage +35%
Lv. 3, Vital Point Critical Damage +40%.Focus Chance New levels are added:
Lv. 2, Vital Point Attack Rate / Vital Point Critical Rate +45%
Lv. 3, Vital Point Attack Rate / Vital Point Critical Rate +50%.Focus Power New levels are added:
Lv. 2, P. Atk when using a dagger +20%
Lv. 3, P. Atk when using a dagger +30%.
Skill Change Vital Point Attack Rate The stat can be increased up to 100% (removing the possibility to miss blow skills). Shadow Step Cooldown decreased: 30 → 15 sec.
If the target is a monster, cooldown decreased 15 → 3 sec.Shadow Step: Assault Cooldown decreased: 20 → 10 sec.
If the target is a monster, cooldown decreased 10 → 3 sec.Trick Cancel enemy's target. Ghost Walking Cooldown decreased:
Lv. 1, 900 → 600 sec.
Lv. 2, 600 → 300 sec.Hex During auto-hunting, the skill won't be casted again on the target if the debuff is already applied. Counterattack Adena requirement for learning Lv. 2 has been decreased: 50.000.000 Adena → 5.000.000 Adena. Dark Blow Adena requirement for learning Lv. 2 has been decreased: 10.000.000 Adena → 1.000.000 Adena.
Adena requirement for learning Lv. 3 has been decreased: 10.000.000 Adena → 3.000.000 Adena.
Adena requirement for learning Lv. 4 has been decreased: 10.000.000 Adena → 5.000.000 Adena.Fatal Accuracy Adena requirement for learning Lv. 2 has been decreased: 20.000.000 Adena → 5.000.000 Adena. Focus Death New levels are added:
Lv. 2, Vital Point Critical Damage +35%
Lv. 3, Vital Point Critical Damage +40%.Focus Chance New levels are added:
Lv. 2, Vital Point Attack Rate / Vital Point Critical Rate +45%
Lv. 3, Vital Point Attack Rate / Vital Point Critical Rate +50%.Focus Power New levels are added:
Lv. 2, P. Atk when using a dagger +20%
Lv. 3, P. Atk when using a dagger +30%.
ARCHERS
Sagittarius Moonlight Sentinel Ghost Sentinel Trickster
Skill Change Balance PvP Damage -20%
PvE Damage -10%Quick Evasion Skill added (active).
<Skill with fixed cooldown>
Teleports to the back.
Cooldown: 15 sec.Double Shot The second hit can't be critical. Triple Shot The skill has been temporarily removed from the game (may be added in a later stage). Ultimate Evasion Lv. 3 Cooldown decreased: 900 → 300 sec. Snipe Speed reduction effect has been removed. Steady Aim P. Skill Power bonus effect has been added:
Lv. 2: P. Skill Power +2%
Lv. 3: P. Skill Power +5%Real Target Bow Vulnerability debuff effect has been changed:
Lv. 1: target's Bow resistance -15% → -5%
Lv. 2: target's Bow resistance -20% → -10%
Lv. 3: target's Bow resistance -25% → -15%
Lv. 4: target's Bow resistance -30% → -20%True Aim Bow Vulnerability debuff effect has been changed:
Lv. 1: target's Bow resistance -33% → -23%
Lv. 2: target's Bow resistance -36% → -26%
Lv. 3: target's Bow resistance -40% → -30%
Skill Change Balance PvP Damage -20%
PvE Damage -10%Quick Evasion Skill added (active).
<Skill with fixed cooldown>
Teleports to the back.
Cooldown: 15 sec.Double Shot The second hit can't be critical. Triple Shot The skill has been temporarily removed from the game (may be added in a later stage). Ultimate Evasion Lv. 3 Cooldown decreased: 900 → 300 sec. Real Target Bow Vulnerability debuff effect has been changed:
Lv. 1: target's Bow resistance -15% → -5%
Lv. 2: target's Bow resistance -20% → -10%
Lv. 3: target's Bow resistance -25% → -15%
Lv. 4: target's Bow resistance -30% → -20%True Aim Bow Vulnerability debuff effect has been changed:
Lv. 1: target's Bow resistance -33% → -23%
Lv. 2: target's Bow resistance -36% → -26%
Lv. 3: target's Bow resistance -40% → -30%
Skill Change Balance PvP Damage -20%
PvE Damage -10%Quick Evasion Skill added (active).
<Skill with fixed cooldown>
Teleports to the back.
Cooldown: 15 sec.Double Shot The second hit can't be critical. Triple Shot The skill has been temporarily removed from the game (may be added in a later stage). Ultimate Evasion Lv. 3 Cooldown decreased: 900 → 300 sec. Dead Eye Atk. Spd. decrease effect has been removed. Real Target Bow Vulnerability debuff effect has been changed:
Lv. 1: target's Bow resistance -15% → -5%
Lv. 2: target's Bow resistance -20% → -10%
Lv. 3: target's Bow resistance -25% → -15%
Lv. 4: target's Bow resistance -30% → -20%True Aim Bow Vulnerability debuff effect has been changed:
Lv. 1: target's Bow resistance -33% → -23%
Lv. 2: target's Bow resistance -36% → -26%
Lv. 3: target's Bow resistance -40% → -30%
Skill Change Balance PvP Damage -10%
PvE Damage -10%Quick Evasion Skill added (active).
<Skill with fixed cooldown>
Teleports to the back.
Cooldown: 15 sec.Twin Shot
Ultimate Twin ShotCooldown decreased to 1.2 sec. on all levels. Multishot Skill's critical chance has been added. Ultimate Escape Lv. 3 Cooldown decreased: 900 → 300 sec. Deadly Shooter Aim Guidance debuff effect has been changed:
Lv. 1: target's Bow resistance -30% → -23%
Lv. 2: target's Bow resistance -33% → -26%
Lv. 3: target's Bow resistance -40% → -30%Collect Light Souls
Collect Shadow SoulsCooldown decreased:
Lv. 1: 900 → 300 sec.
Lv. 2: 900 → 300 sec.
ENCHANTERS
Hierophant
Skill Change Dash Assault New skill.
Available levels: 6
The following skill will be deleted upon getting the skill: Rush.
Casting range: 600
Casting time: 1
Cooldown: 3 sec.
Target: Enemies
Applies to: Single target
Description:
<Rush skill>
Charges at the target with 4000-5000 power.
Ignores Shield Defense.
Ignores 10% of the target's defense.
Critical.
Can be used if the distance to the target is more than 80.Fatal Crush
Essential Fatal CrushAuto-attack after using the skill is removed. Essential Divine Beam Essential Defense Decrease debuff cooldown is removed.
SHAMANS
Dominator Doomcryer
Skill Change Battle Cry The skill is now a buff instead of a toggle. Flames of Invincibility Skill has been added (active). Seal of Binding
Seal of Silence
Seal of Despair
Seal of InfectionNew skill levels will be added, up to Lv. 90. Seal of Suspension New skill levels will be added, up to Lv. 90.
Duration decreased: 15 → 5 sec.
Cooldown increased: 10 → 15 sec.
Skill cooldown reduction decreased: +200% → +100%Pa'agrio's Fist Now will affect clan members.
Duration: 1 min.
Cooldown: 3 min.
Effect:
For 1 min.: Increases Max CP of nearby clan members by 25%, and instantly recovers the increased amount.
Skill Change Battle Cry The skill is now a buff instead of a toggle. Prophecy of Magnus Skill added (active). Doesn't stack with Prophecy of Victory.
Lv. 1 Lv. 2 For 20 min., increases:
MP Recovery Rate +20%
PvE damage +15%
M. Atk. +10%
Casting Spd. +10%
M. Skill Critical Rate +15%
M. Skill Critical Damage +15%
Speed +5For 20 min., increases:
MP Recovery Rate +40%
PvE damage +20%
M. Atk. +15%
Casting Spd. +15%
M. Skill Critical Rate +20%
M. Skill Critical Damage +25%
Speed +10Chant of Healing A Healing effect has been added, power 250. Chant of Battle Reworked effects:
Lv. 1: P./ M. Atk +3%, All received Critical Rate -5%.
Lv. 2: P./ M. Atk +5%, All received Critical Rate -10%.Great Fury Reworked effects:
With a certain chance when attacking, applies a buff to party members that increases P./ M. Atk., Atk. Spd/ Casting Spd. and P./ M. Skill Critical Damage.
Lv. 1 (trigger skill) Lv. 2 (trigger skill) Lv. 3 (trigger skill) For 8 sec.:
P./ M. Atk. +5%
Atk. Spd./ Casting Spd. +5%
P./ M. Skill Critical Damage +5%
(Cooldown: 15 sec.)For 8 sec.:
P./ M. Atk. +10%
Atk. Spd./ Casting Spd. +10%
P./ M. Skill Critical Damage +7%
(Cooldown: 15 sec.)For 8 sec.:
P./ M. Atk. +15%
Atk. Spd./ Casting Spd. +15%
P./ M. Skill Critical Damage +10%
(Cooldown: 15 sec.)
SYLPHS
Storm Blaster
Skill Change Dual Blow
Triple BlowCooldown decreased to 1.2 sec. on all levels. Time Burst Extra hits can be critical.
ASSASSINS
Human Assassin / Dark Elf Assassin
Skill Change Agile Movements P. Skill Power bonus decreased: +20% → +10%
Skill Evasion bonus removed: +10% → 0Forward Move Lv. 2 Range decreased: 700 → 600
Target limit decreased: 5 → 3Relentless Attack Cooldown increased: 5 → 10 sec. Shadow Attack Cooldown increased: 3 → 5 sec. Enhanced Shadow Attack Cooldown increased: 3 → 5 sec.
Target limit decreased: 5 → 4Return Motion Target limit decreased: 5 → 3
Shifty effect duration decreased: 5 → 3 sec.Enhanced Blow Chance to attack twice decreased: 50% → 30% Shadow Ally Decreased the amount of hits per Shadow's attack from 3 to 2.
ITEMS
Items
Item/Skill Change Einhasad's Pendant Received damage bonus has been changed:
Lv. 1: Received damage -5% (new)
Lv. 2: Received damage -10% → -15%
Lv. 3: Received damage -15% → -20%
Lv. 4: Received damage -20% → -25%
Lv. 5: Received damage -25% → -30%Circlet of Hero:
Fatal Critical StrikeSkill Critical Damage bonus has been decreased:
+4 Circlet of Hero: +5% bonus (no change)
+5 Circlet of Hero: +15% bonus → +10% bonus
+6 Circlet of Hero: +25% bonus → +20% bonus
+7 Circlet of Hero: +40% bonus → +30% bonus
+8 Circlet of Hero: +60% bonus → +40% bonus
+9 Circlet of Hero: +80% bonus → +50% bonus
+10 Circlet of Hero: +100% bonus → +60% bonusBlessed Circlet of Hero:
Fatal Critical StrikeSkill Critical Damage bonus has been decreased:
+4 Blessed Circlet of Hero: +10% bonus (no change)
+5 Blessed Circlet of Hero: +20% bonus → +15% bonus
+6 Blessed Circlet of Hero: +30% bonus → +25% bonus
+7 Blessed Circlet of Hero: +50% bonus → +40% bonus
+8 Blessed Circlet of Hero: +70% bonus → +50% bonus
+9 Blessed Circlet of Hero: +90% bonus → +60% bonus
+10 Blessed Circlet of Hero: +100% bonus → +70% bonusBoots of Evasion:
Swift EvasionM. Evasion effect has been removed.
Reworked effect:
Skill Evasion +70%
P. Evasion +45
Dissappears after the 5th hit.Gaiters of Protection:
Defense: Damage LimitBonus have been decreased:
+0, Received Damage limit: 5000 → 7000
+1, Received Damage limit: 4800 → 6800
+2, Received Damage limit: 4600 → 6600
+3, Received Damage limit: 4400 → 6400
+4, Received Damage limit: 4200 → 6200
+5, Received Damage limit: 4000 → 6000
+6, Received Damage limit: 3600 → 5600
+7, Received Damage limit: 3200 → 5200
+8, Received Damage limit: 2800 → 4800
+9, Received Damage limit: 2400 → 4400
+10, Received Damage limit: 2000 → 4000Stockings of Protection:
Defense: BarrierCooldown reduced: 15 sec. → 10 sec.
Disclaimer
There can be further changes during the OBT period.
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